@ChrisAak(View Post) But then you wouldn't be able to control them both at once... So you and your friend couldn't fight each other...
Defeating the point of the function. There is no other use than fighting with a friend (fighting FIGH doesn't count, it's still useless). This would be a complete waste of coding time.
@ChrisAak(View Post) or just have an option to enable the aiming mode for stkm. i think stkm2 could stay without the aiming feature. it would be very complicated to use the aiming mode with both at the same time. unless you would play in multiplayer but..
@cctvdude99(View Post) I think it would be quite useful. for example a top down shooter with GOL and STKM like space invaders (yes i know this can already be done without stkm).
@TYPE-LANCEL(View Post) there are other ways to quit tpt. i NEVER use q to quit tpt and i think it could be used for other things like my suggestion. anyway, its just an idea