new wall type and improvement for element.

  • limelier
    2nd Jul 2011 Member 0 Permalink
    I like them ideas. Belive it or not I like it.
  • BlueAmulet
    2nd Jul 2011 Member 0 Permalink

    Deleted

    Edited once by BlueAmulet. Last: 11th Apr 2024
  • danieagle7
    2nd Jul 2011 Member 0 Permalink
    The electrode channels are a good idea this mornig i tri make one spark maze but the etrd breaks and it mix the sparks and destroy all :(
  • user25
    2nd Jul 2011 Member 0 Permalink
    thats because it makes plasma arcs
  • BlueAmulet
    2nd Jul 2011 Member 0 Permalink

    Deleted

    Edited once by BlueAmulet. Last: 11th Apr 2024
  • disturbed666
    2nd Jul 2011 Member 0 Permalink
    @bloodlust
    yeah i thought of something like that to cause this would ruin some awesome creations.
    indeed cause exact temp isn't going to work really good. maybe use it like this (!set temp wall -1/10) so you could use both exact and between.
  • Dragonfree97
    2nd Jul 2011 Member 0 Permalink
    I'm liking the wall idea. Accuracy of 50 degrees, anyone? (except for -273 to -250 and 9950 to 9999, of course)
  • Catelite
    2nd Jul 2011 Former Staff 0 Permalink
    It would be easier to set the wall filter to have a maximum and minimum that correspond to X and Y, so that we can use the floodfill code for setting fan tile velocity to set maximum and minimum filter temperatures.
  • disturbed666
    2nd Jul 2011 Member 0 Permalink
    @Catelite
    not quit understanding fully what you mean. just a bit could you explain??
    Edited by disturbed666, 2011-07-04 11:36:04
  • plead-for-destruction
    2nd Jul 2011 Member 0 Permalink
    @disturbed666 (View Post)
    love ur ideas, especially the etrd channels (what if they used pressure rather than heat?)