TPT Multiplayer!!!

  • Finalflash50
    7th Jul 2012 Banned 0 Permalink
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  • R3APER
    7th Jul 2012 Member 0 Permalink
    @Finalflash50 (View Post)
    Can you both draw stuff on the screen at the same time? Or is the multiplayer just chat stuff?
  • nmd
    7th Jul 2012 Member 0 Permalink

    @R3APER (View Post)

    they both can draw on the screen at the same time... thats why its so amazing :D

     

     

    Here's a link to the mutiplayer thread with the script... just for anyone who is passing by ;)

  • Finalflash50
    7th Jul 2012 Banned 0 Permalink
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  • R3APER
    8th Jul 2012 Member 0 Permalink
    @Finalflash50 (View Post)
    I saw cracker64's Lua thread. It is so very cool!
  • dagelf
    14th Jul 2012 Member 0 Permalink

    Multiplayer will mean that you can build stuff together - or if more game modes are added - play in teams.

     

    For example, Lemmings mode. The most difficult part will be the client sync as the state would need to be sent between the instances, either throught updates, modifications, or whole scene.

     

    Depending on how it's done, and a future multicore approach, this could even include some sort of distributed processing - that would be awesome, imagine 1920x1080 ie. around 2 000 000 particles running at 60fps+ 

  • Potbelly
    14th Jul 2012 Banned 0 Permalink
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  • Finalflash50
    15th Jul 2012 Banned 0 Permalink
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  • coolcat99
    15th Jul 2012 Member 0 Permalink
    @dagelf (View Post)
    What the hell do you think TPT is? A game to play with friends. THIS IS AN ADVANCED CHEMISTRY AND PHYSICS SIMULATOR NOT A VIDEO GAME!
  • boxmein
    15th Jul 2012 Former Staff 0 Permalink
    @coolcat99 (View Post)
    Troll was fed.
    @dagelf (View Post)
    Keep it to your thread please, this is TPT Multiplayer ..?
    It'll never be 1920x1080 at 60fps+. Not even with multicore processing - it tends to sometimes even slow things down due to communicating between threads and other things.
    -On-topic-
    [Linkie]
    [](/ppwatching "Who called?")
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