A problem is that solid particles disappears out of no reason in some saves like id:2890796(whol disappears right after you unpause) id:3183070(rsss in the process),this incident happens mostly when large amounts of particles generate.I believe it is a bug since id:2890796 works well last time it was viewed but now it malfunctions.
Update:oh nvm it just happens when you type in console tpt.el.fire.enabled=0,so it is not a bug,but how could inflammable solids dissappear when fire is banned?
Yeah but whol and rsss are not flammable,so kind of weird I thought.Thanks Jacob!
got bored and decided to wonder if i can turn DMG into a thruster type, then found this weird glitch
https://powdertoy.co.uk/Browse/View.html?ID=3295564
why are both outputting pressure even when the other is off when close by
i tried it with CRMC too, the glitch still applies UNLESS the one outputting isn't a pressure blocker, then it behaves like it should(i think)
the range of this pressure thing looks like 7 pressure cubes in case anyone wants to try this glitch
WWLD doesn't conduct electricity like other conductive elements; rather then SPRK temporarly replacing the wire conductive element, WWLD instead has it's ctype set to 1; it's ctype then changes to 2, then back to 0. Since there's no SPRK involved with WWLD, it's signal can't be removed by the Clear SPRK function.