A problem is that solid particles disappears out of no reason in some saves like id:2890796(whol disappears right after you unpause) id:3183070(rsss in the process),this incident happens mostly when large amounts of particles generate.I believe it is a bug since id:2890796 works well last time it was viewed but now it malfunctions.
Update:oh nvm it just happens when you type in console tpt.el.fire.enabled=0,so it is not a bug,but how could inflammable solids dissappear when fire is banned?
Yeah but whol and rsss are not flammable,so kind of weird I thought.Thanks Jacob!
dawm soon version 100 when will it come bc im exited for it and i still have a copy of tpt from 2010 with ver 26 lol
will there be anything new or important to note (like also if it affects logic subframe and stuff)
got bored and decided to wonder if i can turn DMG into a thruster type, then found this weird glitch
https://powdertoy.co.uk/Browse/View.html?ID=3295564
why are both outputting pressure even when the other is off when close by
i tried it with CRMC too, the glitch still applies UNLESS the one outputting isn't a pressure blocker, then it behaves like it should(i think)
the range of this pressure thing looks like 7 pressure cubes in case anyone wants to try this glitch