Quite similar, while paused, deco'ing elements on the sides like Gigacars was talking about works, but smudge and *not too sure about this* subtract and add doesn't work on the deco.
i got +40000000 pressure with my azure wut
There's also issues with phantom particles, I may or may not input a image of a example but there's like, particles that appear on the canvas sometimes but isn't there when I zoom in.
i didn't mean that, i already know about it and i know it isn't a bug, the ambient heat is only changed to the set heat at those points, example save(watch in heat view to see it in action and etc): id:3254407 (dunno how to make it a embed)
to see it better, stack protons into a single pixel, make it not expand out and etc, set it's life to 0 and place it at a point, normally it should draw the ambient temperature you set from all corners, but instead it's just those ones
I can't get GVRT for some reason.
signs placed behind the area where the zoom thing is can appear in the layer above the zoom feature (only while editing another sign while using zoom)