What do you mean by not working? It works just fine.
Powered INVIS is exactly same as the normal INVIS. They both don't block some* energy particles. Do you want it to block energy particles as well when in powered off state?
It holds the particles that get stuck in it if you power if off while the particles are still falling through it. Make sure the lower pscn and nscn are sufficiently far from pinv particles.
Edit: will have to test it out. Seems like the pinv parts below the dust element doesn't turn off completely.
Adding a 3rd particle map just for this is a little overboard. Thanks for reporting it. Will let you know if anything could be done to solve it.
(An easier way would be to make it delete all the contained particles when it's powered off but that's not going to happen.)
could you make the download files available on other platforms? I.e. Github
I could give you an alternate GitHub download link in PM, but it won't recieve any in game update notifications. So if you plan to stick with this mod, I would recommend using a VPN or something to access the default starcather website.
I only found this mod with tptmp
I planned to release v30.0 with the PINV fix, but the issue isn't easy to fix. I tried using different approaches to it but none of them was fail proof. Either I had to compromise with the ability of PINV where it let particles interact while inside it or it was just too much of a work.
V30.0 to be released.
This solves a few minor issues with scripts, adds an auto save feature, brings improvements to Missile and hud. Also move top bar options into Themes.
(Last update for this year), thanks for using the mod :)