Official Game Feedback

  • jacob1
    26th Feb 2014 Developer 0 Permalink

    FM22:

    Won't insulators blocking ambient heat break saves?


    It might, I was considering waiting until I can make it an option. But still, a very small number of saves even use ambient heat. Mainly because nothing does block it (except walls). This might make people use it more.
    Edited 2 times by jacob1. Last: 26th Feb 2014
  • tommig
    3rd Mar 2014 Member 0 Permalink

    Hey! I just came back to this to find pressure sensor was added (a while ago, by the looks of it). Did you use the code from my old mod? It looks very similar!

  • mniip
    3rd Mar 2014 Developer 1 Permalink
    This post has been removed by jacob1: it was 3 lines, get over it
  • jacob1
    3rd Mar 2014 Developer 0 Permalink
    @tommig (View Post)
    There aren't many ways to make a pressure sensor, it's really simple. I really just copied PSNS from TSNS really :P (which I also made).

    I'm not sure which specific post made me decide to add PSNS when I did, could have been you possibly.
  • tommig
    3rd Mar 2014 Member 0 Permalink

    Back when I was last on there was discussion of it, Fast-Driver told me you intended on using a variant of my code, but it wasn't released in the version following that (84, I think), and then I sort of dissapeared, as I have done a few times.

  • benthecrazy
    6th Mar 2014 Member 0 Permalink

    Is it possible to change the ctype of photons in the debug hud to be shown as a number and not as an element?

  • Arcvain
    7th Mar 2014 Member 0 Permalink

    I want to know when the original powdertoy is going to be updated because i dont like using the beta.

  • nijalninja98
    8th Mar 2014 Member 0 Permalink

    @benthecrazy (View Post)

     I have always wondered about FILT and it's changing ctypes. but PHOT doesnt bother me.

  • jacksonmj
    8th Mar 2014 Developer 0 Permalink
Locked by jacob1: Old / not enough space in first post