Any updates on coding difficulty?
This would require a second layer of physics a sort of "sub-space" and the "stasis" element would have to bring out a rip where any element in it will be brought into it. Heck I cant believe I made this sentence! We need atleast 3 layers of space, toggling visibility could be a good idea too. Use TMP for wich layer atleast max of 3. I think the way you guys (mainly potbelly) are thinking about it like a square wall, but thats not really a good way to think of this.
This has been implemented into the official game. You will see it in a future update.