Dude, my biology teacher has a program that does that, it generates an entire working 3D ecosystem.
It's bigger than many people's hard drives...like 700 GIGABYTES! And you want it in Powder Toy?! O_O
Are you serious?
Im pretty sure its not 700 GB, but I could imagine that it would be quite sizable.
The size of the program does not reflect on the ammount of code, as majority of the size of a program is from assets such as audio files or graphical features that are needed.
The number of lines of code is a far better indicator of how code intensive the application is, as well as the class inheritance depth.
Most definantly not 700 gigabytes. Yes, I am making a simple one for TPT, and it will be quite extensive. I have made alot of progress, but there is more to be done. I also have exams coming up, so I won't be able to work on it that much right now.
Yes, it is, she said it wouldn't fit on a normal hard drive. Maybe not exactly 700 but over 500. It acurately simulates environmental impacts in an ecosystem. It also functions as the operating system on a dedicated high-power computer. FOUND IT: Goldsim simulations
http://www.goldsim.com/Web/Solutions/EnvironmentalSystems/
So, my point is, even a fraction of this stuff is not simple, unless you want to simulate worms. Oh yeah, and you'll need a new engine unless you just want:
DOT + DOT = 3 DOTS :P
EDIT: No, MDOT + FDOT = baby DOT :P
Cool and realistic Phosphorus
For me it is working ok. The only problem is that some elements from your mod wont appear.
Does anyone know if v. 4.0.3 works with Linux? (Compiling from source, I mean.)