You could increase the temp of the gravity pump and have it go off sooner (if you haven't set it to max yet) so it pulls the particle from a longer range and then turning off before the particle exits. Or you could set the gravity pump to a extremely low temp (lowest for a GPMP is around -256 if I remember correctly, but I set it to about -10,000 just to be sure) and then have it push the particle as it is exiting, giving it an extra push. Particles should be able to hold momentum, at least for a little bit. I've never had an issue with particles losing momentum in my FRAY-powered railgun, they always reached their target before they blew up. But, of course, I am pretty new to Powder Toy, so don't take my advice too seriously. I can't make a simple DEUT bomb worth diddly-squat. Also, if you don't know this (which I am pretty sure you do know this but might as well throw it out there) if you are using INST for wiring instead of METL, you can take out a small section of it and add an ARAY firing at a PSCN that connects to the rest of the wiring to delay the SPRK's travel time by a fraction of a second. Or, you could just use the "delay" particle.