FAQ

  • Xenocide
    29th Aug 2010 Former Staff 0 Permalink
    Hold shift while placing an element or wall
  • Catelite
    29th Aug 2010 Former Staff 0 Permalink
    Can we have a link to this on the top of the forum? Or maybe have a dedicated FAQ page to answer the questions people keep asking that are extremely to answer, such as "How do I turn the HUD off?" or "It would be nice if we could skip frames one frame at a time."

    If there was a button next to WIKI and LOGIN labelled FAQ people might look there first.
  • Finalflash50
    29th Aug 2010 Banned 0 Permalink
    This post is hidden because the user is banned
  • Finalflash50
    29th Aug 2010 Banned 0 Permalink
    This post is hidden because the user is banned
  • alexthesax
    29th Aug 2010 Member 0 Permalink
    Well that's awesome, the FAQ link, if this is actually going to get used, I'll expand it. I never expanded it because I thought it never got looked at. Finalflash, basicly It disables heat mode, anything to do with heat.
  • Finalflash50
    29th Aug 2010 Banned 0 Permalink
    This post is hidden because the user is banned
  • Z0MG1337H4X0R5
    29th Aug 2010 Member 0 Permalink
    how about putting up on the first post:
    no movable solids

    but just need a topic for that
  • dieglero
    29th Aug 2010 Member 0 Permalink
    monsterwol
    you need to go to the wall icon (the highest icon on the side) and then you need to click the sign button, it's right next to the fan button and click on a sign and then you can edit a sign, but also delete it
  • alexthesax
    29th Aug 2010 Member 0 Permalink
    Ok, I need suggestions to add the the list,
    Z0MG1337H4X0R5:
    how about putting up on the first post:
    no movable solids

    but just need a topic for that

    Just updated it
  • Catelite
    29th Aug 2010 Former Staff 0 Permalink
    The post pertaining to particle-passing but pressureless walls was addressed on the IRC but never answered on the forums I think, or at least not on the thread linked to here.

    The problem is basically that particles go into the wall and for lack of velocity or pressure, become backed up too easily inside the wall.


    This has already been kinda fixed though with Cracker's pipe element, which can be used for a kind of slow teleportation, conveyer belts, one-way walls, and walls that convey particles but block pressure (mostly)