Forcefield systems

  • HarmonicFarts
    30th Dec 2010 Member 0 Permalink
    No symbol [adress] scale:2
  • limelier
    30th Dec 2010 Member 0 Permalink
    Tried that too. By the way, I'm using powder.sse2 ... Anything got to do with it?
    Edit: Nevermind, forgot the space.
    Double edit: Nevermind the nevermind, doesn't work anyway.
  • m16piggy
    30th Dec 2010 Member 0 Permalink
    Go here.

    Edit- OR you can try this- Right click Shortcut, Properties , Compatibility tab , at settings click "Run in 640 x 480 Screen Resolution" , > Apply and run.
  • webb
    30th Dec 2010 Member 0 Permalink
    nice but i shot some photons and some got through
  • boxmein
    30th Dec 2010 Former Staff 0 Permalink
    1. Make a shortcut of the exe. 2. open the shortcut's properties 3. Add "scale:2" to the end like [C:\Users\<username>\<location>\powder-sse*.exe scale:2](the space between the path and the attribute is very important!)
  • limelier
    30th Dec 2010 Member 0 Permalink
    Error. Says "The name ' ADRESSHERE\powder-sse2.exe scale:2 ' specified in the target box is not valid. Please check that the path and the file name are correct."

    Edit: I still can't get the window bigger, but here, I made a forcefield system around BBQ City. Hope the creator doesn't get mad because I used his city.

    LoadSaveBlock(96392);

    As you may realise the weak spots of the forcefield are the forcefield generators. But hey, nothing's indestructible. If you REALLY want it indestructible, cover it with a coat of diamond...
  • webb
    30th Dec 2010 Member 0 Permalink
    if you hold photons down so there is an endless ray of it the forcefeild lets a lil amount in.

    and i have an idea to fix this, iv even tested it. if you have 2 rows of aray far away from each other, and have it timed so that the second on starts when the first ones fading it will stop all escapes
  • limelier
    30th Dec 2010 Member 0 Permalink
    webb

    That is true, and my forcefield did work like that until I optimized it with the WIFI.
  • HK6
    30th Dec 2010 Former Staff 0 Permalink
    I did some minor modifications to your ARAY configuration to make it more efficient. Hope you like it.

    LoadSaveBlock(99288);
  • Finalflash50
    30th Dec 2010 Banned 0 Permalink
    This post is hidden because the user is banned