That's probably a bug. Anyway, could you make it so you can force the DRAY to either copy normal particles or energy particles by changing the pavg[0]?
@12Me21(View Post) No, properties like that aren't going to go into pavg[0]. It's far too obscure. I think making it check if the first particle it sees is an energy particle or not makes far more sense.
Hopefully this works in most cases. I'll still try to figure out your save later since it could be a bug.
@12Me21(View Post) I later realized your save was working just fine. It is just that BIZR isn't invisible anymore in the next version for whatever reason. I guess you'll have to find a better invisible element to use instead of BIZR.