Tem essa questão dos cálculos para cada pixel na matriz.
Tenho outras idéias, mas eu não sei como funciona TPT completamente. Outra idéia seria fazer molas.
Excuse my English, I am Brazilian and his very little about.
I dont know about springs...
This is a very bad Idea. Not only will this be very hard to code for, but this will also drastically increase the load and lag on our computers.
</obvious> pretty much what everyone said before... But whatever.
Probably not mine. But llike what, @jacob1 said TPT is not built like other games.
An element that reverses the strength of the particle can be created.
A more compricada way would take in each frame pixel by pixel and bring the element next to it until you get it to one pixel. Once this element returns the size of the element same speed as it came.
(google translator) - expect to understand the explanation of the idea.