Is there a way that I can run a console command at the start of a simulation?
Thanks,
kungfushark
Thanks, but is there are way to use the powder toy console (like !set) at the start of a simulation?
Thanks,
kungfushark
Maybe there is a different way to approach this. I have a bomb that requires deut life to be 999999. I want to publish this bomb. When I publish it, and then enter the simulation, the deut life is not 999999. Maybe there is a different way to acomplish this.
Thanks,
kungfushark
kungfushark:
Maybe there is a different way to approach this. I have a bomb that requires deut life to be 999999. I want to publish this bomb. When I publish it, and then enter the simulation, the deut life is not 999999. Maybe there is a different way to acomplish this.
Thanks,
kungfushark
65536 is the max for life. Thats why. Also deut exploding at that high is already laggy, why would you want it higher?
As my question: Is there any lua function to execute old console commands? Can lua massively change props. (not only to one
article or one by one?
Isn't better layered deut with life 65535, or layered over a EHOLE wall, to make more than 2000 layers.
Ok, thanks, I've got a solution. Thanks very much for your help.
Goodbye,
kungfushark