PortalPlayer: If you scroll, sometimes it will speed up the, well, speed. Although it is quite annoying. PortalPlayer: You can unpublish a save in Jacob1's Mod by going to a save, and while inside the simulation, click the bar with the save name. Then uncheck the Unpublish box, and press Save Simulation. Last, just press the little page with the arrow on it (That's in the simulation name bar) to save the changes.
How do I unpublish in your mod?
oooh, please make your mod cache the save browser results, that tiny 3/4 second pause is long enough to be quite annoying.
Oh, and please, please, PLEASE PLEASE fix the scroll speed in your mod, regular tpt is fine but yours is SO SLOW, I have to scroll like crazy and it might even be the reason I decided using regular tpt was easier.
I'm going to start using your mod regularly now, I appreciate seeing temp2 and other stuff :P I want to know, what's the yellow number next to usernames in the comment represent? The one that isn't the date and time.
PortalPlayer: Feynman's Mod lets signs be INFINATELY LOOOOOONG! (Aka: Sweet, sweet sign goodness)
explosivepowder: congrats, you made another bit of progress on your ship! Keep working at it!
jacob1: I've run out of signs a few times, you have to try and compress the text of other signs so you have more sign to keep writing. Increase to 32 should be plenty. Even 25 might be enough, but that's not a power of 2.
The sign limit also might be because back when tpt was in c, we had to declare the signs array as some fixed size, and 16 was picked. And then the limit stuck. I still think 16 is enough, I really never run out, even in my text only saves :P. (maybe because 2 of them use a texter script ...)