jacob1
29th Sep 2012
16th Mar 2014
Post any bugs you find here. But there aren't as many bugs that are really bugs and I don't already know about than when this first started, so also use this as a general conversation save, or to ask / tell me anything. #1 most commented save in tpt!
jacob1
problems
bugreport
glitch
fix
960847
tptpp
glitches
bugs
tptplusplus
Comments
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jacob1: id 3412138 Why in this save WATR is teleported but not STKM? And what should I do to fix it?
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gatedestroyer: the channels are at exact 100C increments. So at 1000C, 1100C, 1200C is the barrier between channels. You should avoid these values.
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If I had a good idea for a new element. Could one of you create it for me. I am not a programmer, so I can't supply any code. I don't have any idea at the moment. I am just asking.
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jacob1: Going back to that Paper element, What did it do?
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jacob1: So is it that there needs to be a gap of 100C between whatever value I pick. Or are there predetermined channels that can only be used? If so, is there a list of them somewhere?
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gatedestroyer: There are known issues with portal and wifi linking when around 100 temperature intervals. For that reason, I really suggest using a temp like 1950C instead. Temperature saving isn't precise and it can shift a little while saving / loading.
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jacob1: I checked on my laptop, and it works fine. However, when I was in the process of making another level that features portals, I run to some sort of connection issues. where no matter what I do, the 1999.85 portal in will not connect to 1999.85 portal out. It's weird because on a blank save, it works, but on a almost full one it doesn't. I tried to use stamps to import in the working portals but it doesn't work. oh well, I will think of something.
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gatedestroyer: TPT Developers ultimately decide it. Only one of us (savask) has real interest in making his own elements from scratch. For any code that gets submitted with new elements, we all look at it. For example, the last element submitted was paper, which we almost added to 100.0, but then we dropped plans to merge it because it had a pretty major bug and the author went inactive and wasn't able to fix it.
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gatedestroyer: oh thanks. I fixed the stasis wall thing for the next version. Which might not be for a very long time but we'll see. gatedestroyer: Is that bug you're talking about on Android? We're hoping to replace the Android port with the vanilla version of the game, which should fix all the weird bugs. It probably got out of sync and thoght a SPWN was in the sim when it wasn't, although I haven't seen a bug like that in forever. But the Android port is buggier and not tested as well.
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Question unrelated to glitches: Who decides what elements will be added? Is there a list of candidates? Do moderators vote on them? Who decides what TPT should be about?