jacob1
jacob1
190 / 29
29th Sep 2012
16th Mar 2014
Post any bugs you find here. But there aren't as many bugs that are really bugs and I don't already know about than when this first started, so also use this as a general conversation save, or to ask / tell me anything. #1 most commented save in tpt!
jacob1 problems bugreport glitch fix 960847 tptpp glitches bugs tptplusplus

Comments

  • jacob1
    jacob1
    5th Nov 2015
    PortalPlayer: idk, personally I don't mind how the zoom window stays. It's not hard to press 'z'. Maybe you can fix it yourself and i'll merge it though :P. Also, seems PortalPlayer had the same issue with explosivepowder's suggestion that I did! And almost the same solution.
  • jacob1
    jacob1
    5th Nov 2015
    explosivepowder: Also, your idea isn't very complete, a lot of life types do stuff at any of the numbers 0-9, not a range. Like HLIF is B36/S23. Atomic10: he wasn't suggesting saving the console commands themselves in saves. Just the result of the console commands (the custom life strings).
  • jacob1
    jacob1
    5th Nov 2015
    eman123: no it doesn't? explosivepowder: 'random' doesn't really help, I highly doubt it is random anyway, probably just some obscure thing but if you knew what it was you could reproduce it. Also, as a general role, console stuff isn't saved unless there is a UI to edit it too (there are some obscure features right now that are console only and not saved). I think probably it could be something simple, like a "+" button in the GoL menu which brings up a menu where you can add it.
  • PortalPlayer
    PortalPlayer
    5th Nov 2015
    jacob1: because a new save should refresh that, you probably don't want to zoom in on a random area. explosivepowder: no personal offence, but that's awful! How would you do things like REPL where the values aren't consecutive? I've said this before, you click it, a menu like PROP comes up, you type in 13/37/5 and it works. Or you type B13/S37/5... or have three different options. But that's how it should work.
  • explosivepowder
    explosivepowder
    4th Nov 2015
    XD I get that the console commands are to prevent viruses, But maby it would have restraints to prevent such things. (maby it ensures that it has no more than the most charactors possible with these commands) This would make it so hard to make a virus, That there would be no way it would be able to do much, And would probably be detected by even the worst of anti-virus software
  • Atomic10
    Atomic10
    4th Nov 2015
    explosivepowder: For your last comment: Saves don't save console commands because they could contain some sort of hacking ka-jigger that could steal peepz information, and other virus stuffs... (I think... Probably not, but I DID hear it somewhere). So saving console commands such as the ones you listed below would be impossible I guess...? Wait. if I'm so unsure about anything, WHY AM I EVEN COMMENTING?!
  • explosivepowder
    explosivepowder
    4th Nov 2015
    Also, By saved, I mean that if you published a simulation, Anyone loading it would also load the command sets.
  • explosivepowder
    explosivepowder
    4th Nov 2015
    Also, CustomLifeDelay. Would tell how many frames it would take for a dead cell to actuly disapear.
  • explosivepowder
    explosivepowder
    4th Nov 2015
    And you did both commands, You would result with life that would give birth to a pixel if there are 5, 6, 7 pixels of life around it. This would also work for "MinimumLife" and "MaximumLife" This would do the same, but for when the cell dies. MaximumLife would make it so this number (lets say 6) of lifes around it can be there, Anything above 6 (7, 8) would kill. Minimum would do the same but anything Below.
  • explosivepowder
    explosivepowder
    4th Nov 2015
    Jacob1: Its random. Also, A brillient idea for custom life! Its basically gol... Until you use the console. THESE console changes are saved,It would be things like "!Set BirthCountMin Custom_Life 5" This would make it to where if there are 5 lifes around the empty it would fill empty. There would also be BirthCountMax Wich would make Lets say you did "!Set BirthCountMax Custom_Life 7"