jacob1
29th Sep 2012
16th Mar 2014
Post any bugs you find here. But there aren't as many bugs that are really bugs and I don't already know about than when this first started, so also use this as a general conversation save, or to ask / tell me anything. #1 most commented save in tpt!
problems
jacob1
bugreport
glitch
fix
960847
tptpp
bugs
tptplusplus
glitches
Comments
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The icon is still in there, tell me if you figure out how to print it out lol
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it was changed about 1-2 years ago. All the icons were moved into the unicode private use range at 0xE000. I can't figure out how to print it out via the lua console anymore, but it should be possible.
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I viewed the code for my old Waffle Toy script for the first time in years, and I ran it and noticed that the illuminati symbol (/163 I think) is now a <?> symbol. Was the character indexing changed in the last 4 or 5 years?
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That was version 83.7
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The FAQ hasn't been updated in like 7 years LOL, I forget it exists usually. It was rewritten into c++ over 7 years ago. It's done now.
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Did TPT get re-written into C++ entirely in the end, it says it's being re-written into C++ still on the FAQ :p Also long time no see
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Unlikely I will do that, it could add unnecessary lag to the heat simulation. But maybe ...
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Add heat transfter across edges on loop mode.
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Because walls act on 4x4 pixel grids. The air map is tied to the wall map. It would also be very laggy to make the air simulation 2x2 or 1x1.
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why is it that pressure is quantified in 4x4 pixels?