jacob1
jacob1
187 / 28
29th Sep 2012
16th Mar 2014
Post any bugs you find here. But there aren't as many bugs that are really bugs and I don't already know about than when this first started, so also use this as a general conversation save, or to ask / tell me anything. #1 most commented save in tpt!
problems jacob1 bugreport glitch fix 960847 tptpp bugs tptplusplus glitches

Comments

  • cj646464
    cj646464
    15th Nov 2012
    Tpt was crashing every five minutes earlier in your mod but now its fine.
  • jacob1
    jacob1
    15th Nov 2012
    we talked about replace mode on irc today, I will try making something in the tools menu for them, if Simon agrees. There will be boxes for 'from' and 'to', and clear RPLC and SDEL (or some other names) buttons, because it's confusing now, not even I remember exactly how to use it.
  • jacob1
    jacob1
    15th Nov 2012
    A) short B) ok
  • cyberdragon442
    cyberdragon442
    15th Nov 2012
    A) long comment B) MUST...HAVE...REPLACE MODE!
  • jacob1
    jacob1
    14th Nov 2012
    it went good. I didn't put as much effort into it as the last one, but i'll probably get at least a B+ (maybe A- or A!) I'm probably being too harsh though, the teacher likes my papers and I got an A- and A on the last ones. Also, I found the bug with "tpt crasher". Saves with absolutely no votes (not even the auto one) crash tpt++, because I forgot to copy something over when I reverted the vote bars back. This causes the game to want to divide by 0... and somehow even that works. The real problems happens when it draws the vote bar after. /0 gives it a huge number, so it draws a rectangle that's like 12345678 or more pixels tall... and that takes forever. Basically dividing by 0 leading to an almost infinite loop. You could try waiting it out, or using my mod / the website to upvote any saves with this problem. (don't update the crasher one though, that's funny)
  • cj646464
    cj646464
    14th Nov 2012
    Yay, you finally looked here. How did your paper go.
  • jacob1
    jacob1
    14th Nov 2012
    yes, I don't think gravity wall works correctly in tpt++, but I haven't fixed any bugs with it recently. The rewrite created many bugs. And yeah, I don't have a mac, so I only get mac/linux version when people do them for me. (someone has been doing linux recently luckily, no mac compiler though)
  • dom2mom
    dom2mom
    14th Nov 2012
    wait... was it intentional that only a regular block of gravity wall (not hollow, just one click) si the onyl thign that blocks gravity? Because that works. I think that you should be able to surround something with gravity wall, and still have it work.
  • dom2mom
    dom2mom
    14th Nov 2012
    Just checked wiki, boxes of gravity wall should stop newt gravity from having an effect inside the box.
  • dom2mom
    dom2mom
    14th Nov 2012
    @jacob1, yeah the mac version will randomly crash, and you have to restart, which is extreamly annoying when trying to make complicated saves. Also, thanks for clarifing that tpt++ is just the official version in c++ (I know some javascript, so I know what your talking about) And yeah, I tried to get your mod, and saw that the mac version was waaaaaaaay back. Stupid macs XD. Also, and I'm assuming that this is what gravity wall does, gravity wall dosn't block gravity. For example, if I make a hollow block of gravity wall, the grid dosn't show that it is protected from gravity, and particles are still affected. If this isn't what gravity wall does, well, stupid me :D