WASD to slide & merge the letters, get to L to win. source code written in 0xmin3. Compiled with ZASM/R2, assembled with tptasm. credit to LBHacker for tptasm & computer.
magic
r216
zasm
subframe
Comments
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RaconTPT: That's likely, indeed, I remember doing a CTRL+Z because I had unintentionally broken the machine (wrong manipulation with sprk on the left part). I'm trying to beat my record, then. Your save file is one of my favorites !
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Lambda_Creator: I don't see how the program would cause that, it is meant to be memory safe in theory. If it's the R216 computer itself then, it might be something like loading and saving the save messing with particle IDs(?) (subframe computers don't like that).
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Xhtm: I also encounterd that bug from doing `AABC` -> `D `. I'll try fix that. Luckilly for now, it doesn't come up too often in practice. You can make it run better by doing `tpt.setfpscap(2)` in console.
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Well, I did it! I could reach letter L (although it wasn't shown) with a score of 0x9674 (38516 in decimal), still it was excruciating mostly due to the slowness of the simulation, anyway the game is good (to some extent)
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I got a score of 0x2BE0 (11232 in decimal), letter J appeared, it was pretty slow tho. Also, it seems like game tends to skip some columns/rows by summarizing them instead of going step by step (for example turning "AAB" into "C" instead of "BB" and then "C")
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oxoAE0
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4096, sorry
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My score reached 0x1000 (65536 in decimal), and the letter I appeared, but then the computer stopped working...
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2048 strategic game: you made your move, the computer is thinking
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incredibly cool, keep it up!