In a region on the precipice of conflict, designer, homemade, and security bunkers have all taken root - literally! Blow up the town - I guarantee there'll be something left.
testingground
wargame
bunker
destructible
realistic
detailed
stickman
Comments
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A M.O.A.B in the center with ambient hwat enabled was able to flatten the surface due to its large blast eadius and prssure,but the bunkers were completely unharmed even when directly below the bomb since frwk creates much less heat than deut explosions
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Made a combat scenario for thi id:3194841
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@Killaship2 also this save made me realize they nerfed the nuke with the new ambient heat
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Laminat09: Thanks for the little write-up there, haha. I saw similar results, by the way. I wanted to make it fairly detailed and realistic. The one guy behind that wall is sort of invincible.
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watching a bunker of men get eviscerated as a hot lava rapidly engulfed them was quite horrifying
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Increased-power nuke only survivable by bunkers (and that one guy on the edge of the map)
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Stone buildings protect moderately against heat, easily destroyed by blast (lower floors of high-rises might be survivable), transparent to radiation, adding internal walls, even glass ones, improves the chances. Above-ground defensive structures provide only marginally better protection than buildings. Shallow civil defense structures and basements offer protection against airburst (better chance if low-alt). Protection from direct hit only in deep bunkers.
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Results against standard power nuke:shockwave decreases rapidly, heat spreads further, starts secondary firestorm, radiation is deadly at all ranges (don't look at the blast!). Wood building=death trap. Trees combust explosively, worse than no protection, to be avoided.
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Most elaborate testing round so far +1
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Oh would you look at that the argument was deleted. Thanks mods