resic
15th Sep 2024
19th Nov 2024
UPDATE: Disconnecting rods in 1 fuel pool. FINISHED PROJECT: Only minor bug fixes
reactor
steam
turbine
power
energy
nuclear
neut
polo
Comments
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Dr_Cyle122: no problem
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Hey Resic! it alright if i use your neutron spawner? idk how to make one and yours is the only one i know of. thanks if you say yes.
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tip: set the tmp of grvt to 0 if u want to have newtonian gravity
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Senad: and you can refuel it indefinitly, you just have to delete the used rods manually
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Senad: The rods not disconnecting in the 1 pool is a known problem, but I ignored it as I didn't expect someone using it, I'll fix it now. Yes, you have to delete the rods manually to run it endlessly, there's no function to do it from the control room. I don't understand your "cruise control" comment: which pumps do you mean? What is the exact suggestion. I don't plan to change much as this save is finished for me.
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And a cruise mode where it shuts off pumps and regulates rod insertion automatically to let it run itself without having to be there until the fuel is spent.
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Did a first refuel and a shutdown and planning to use that save for the rest of the time that I play. Will tell bugs if I find some. The only annoying thing is that I THINK it can be refueled once (it could work more if I delete the spent fuel with the erase tool, havent tried yet) because when I tried to put new fuel in the new fuel pool it wouldn't disconnect. We will see what happens
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nvm I sent that comment before realizing you updated it
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the optimal light never turns on and the water gets stuck on the metal opening and it doesnt make power
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and make lcry in the thing next to overheat sign randomly change depending on temperature