works really well. up is for closing carborator, and down is to open it. off shuuts off engine and on turns on engine like a starter. I hope ou like, and please give credit. took hours. you can copy and upgrade but pls give credit.
brokenthumbnail
engine
motor
carengine
gasengine
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Ooo, scrippt ideas, yum yum. I discovered the switch from tmp to ctype while trying to do some pipe tricks a while back, and had to edit an old save. lol Using ctype makes more sense anyway.
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Thank you! This might be a good start for a Lua script tool.
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Red is 0x00040000, green is 0x00080000, blue is 0x000C0000. Setting .tmp to these will clear any other flags. See the github code for more info https://github.com/ThePowderToy/The-Powder-Toy/blob/master/src/simulation/elements/PIPE.cpp
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That's interesting. Is there any more concrete documentation of the changes? Because I use the PROP tool to manually assign PIPE colors for efficiency in weird contraptions.
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the element inside the PIPE was moved from the first 8 bits of .tmp to .ctype. The color was moved into certain bits in .tmp
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Jacob1 what format?
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Yeah, the PIPE format was changed. As usual, I added a flag to say "this requires 93.0 to load". The renderer on the website is still at 92.5 and I have no ability to update it.
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thumbnails are broken cause pipes and updates and things
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dat thumbnail tho
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I really your engines idk why