A few different ways to simulate an earthquake, compared, along with a few test buildings to try the machines out.
earthquake
model
destruction
lake
building
pier
Comments
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If you're working with Aperture, i would suggest you to add the logo of the Aperture Science.
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If earthquakes do nothing, than low temp pstn is the most realistic. ;) nice project though ;)
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most realistic one is low temp pstn
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Also, I live in alaska and can say that the fray one is the most realistic, just double the thickness of the ground and it will be amazing.
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How about you try one where there is a wall of the gravity stuff on either side that shake it side to side. You could do the same thing with pressure but it might not work as well.
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Not at all, just credit the original save if possible! Enjoy!
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Do you mind if I use some of your earth quake mechanisms for my saves that are based on earthquakes?
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I'm no earthquake engineer but I'd think it's more of a wave pattern than nice spherical bubbles... Although that point of view makes it slightly more realistic, and it's hard to tell what's happening in 2D.
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water does shake around the area where the earthquake occurs and from that angle it is almost realistic although not quite as intense.
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PSTN is the most realistic one, kind of, and it's not very powerful. Actually it's 100% impossible to do a 100% realistic earthquake, given TPTverse's mechanics, but this gets kind of close... and then you have the all the other earthquakes that don't.