It certainly has its uses! I wouldn't name this save so dramatically today lol
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WOW! 1+
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u could use deserialization solid spark its not that picky like normal conv one
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Subframe is unreliable in the situations I want it to work. I don't want to mess with particle order, sorry
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You Could Use Subframe
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the fastest you can get while only making a single pstn extend one pixel is 1 pixel per frame, if you want it to go faster you'd have to make the pstn extend more than 1px per frame. i like to think of it in "sprk widths" one sprk width is 8 frames so thats 8px movement/sprk width. (see id:1370746)
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What about 30 pixels per cycle?
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Heh. Faster is easily possible.
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your right it is the thinnest, its not as stable as it could be though. for reference see my "smallest fastest single pstn movement" save. :)