OrthogonalCaster
OrthogonalCaster
11 / 0
29th Apr 2014
20th Oct 2021
It certainly has its uses! I wouldn't name this save so dramatically today lol

Comments

  • Dave_123
    Dave_123
    9th Oct 2024
    WOW! 1+
  • BunkerStrikerUA
    BunkerStrikerUA
    27th Jun 2022
    u could use deserialization solid spark its not that picky like normal conv one
  • OrthogonalCaster
    OrthogonalCaster
    6th Mar 2022
    Subframe is unreliable in the situations I want it to work. I don't want to mess with particle order, sorry
  • MCHAMSTER
    MCHAMSTER
    19th Dec 2021
    You Could Use Subframe
  • G-LinuxorU
    G-LinuxorU
    30th Apr 2014
    the fastest you can get while only making a single pstn extend one pixel is 1 pixel per frame, if you want it to go faster you'd have to make the pstn extend more than 1px per frame. i like to think of it in "sprk widths" one sprk width is 8 frames so thats 8px movement/sprk width. (see id:1370746)
  • OrthogonalCaster
    OrthogonalCaster
    30th Apr 2014
    What about 30 pixels per cycle?
  • OrthogonalCaster
    OrthogonalCaster
    30th Apr 2014
    Heh. Faster is easily possible.
  • G-LinuxorU
    G-LinuxorU
    29th Apr 2014
    your right it is the thinnest, its not as stable as it could be though. for reference see my "smallest fastest single pstn movement" save. :)