omega3016
omega3016
161 / 29
11th Sep 2013
11th Sep 2013
No deco at all; this forest was grown all naturally and the ground was layered using systematic burning and regrowing. It's interesting to see what types of layers have been made through this process.
crust fossil trees natural intricate layers water plant grown forest

Comments

  • kitty-katty-caity
    kitty-katty-caity
    17th Sep 2013
    how did you burn the plnt nd wood without it being completely destroyed?
  • jacob1
    jacob1
    17th Sep 2013
    yeah, i'm doing some rewriting, which I stopped for a while because rewriting isn't very fun, but once it's done i'll try adding in avatars. My mod is based off a different codebase than the official tpt, which I think is much more reliable. I just needed to do a few things in c++ on my own to add in some of the fancy features like avatars. Don't expect avatars for a while though, it will take a lot of work.
  • rrr598
    rrr598
    16th Sep 2013
    About your mod, could you do something to make the avatars show up?
  • rrr598
    rrr598
    16th Sep 2013
    Oh, I thought the burnt plant was COAL.
  • jacob1
    jacob1
    16th Sep 2013
    if you look closely, it already is PLNT and WOOD. It has just been previously burnt so it's blackish. VIRS resets the tmp2 value (no way to change this), which is what PLNT and WOOD use to store their previous hottest temperature. Also btw, there is a new tpt beta out, I added VIRS into official :) I also started working on finishing what I was doing with my mod, it's been too long ...
  • AssassinLink
    AssassinLink
    16th Sep 2013
    i have jacob1's mod too i tryed what you said lol its real
  • rrr598
    rrr598
    16th Sep 2013
    I put VIRS from Jacob1's mod in the map, and when I cured it, I found that most of the ground was turned into PLNT and WOOD.
  • Anik456
    Anik456
    15th Sep 2013
    id:1314108
  • Anik456
    Anik456
    15th Sep 2013
    thanks
  • omega3016
    omega3016
    14th Sep 2013
    @Anik456 Sure, go ahead.