It still is enough, all it does is jump in to a system for a fraction of a second, then jump away, the only problem is if there is some sort of interdiction field blocking it's escape, then it will just drift out of range, using it's weapon to hit any rocks or debris in it's way, and if it is chased then it can fire at the fighters if they can get past it's own shields.
my fighter has gravity shields
Not many fighters use gravity shields yet, nor asteroids, that is really all this laser would need to be used for, it is only a scout ship, not a warship.
HAH use bray gguns not photon guns (or any laser) then some of the smart butts out there will make gravity countermeasures (i did that on my scout ship XD)
I might do it soon but it isn't a priority, the weapon is good enough for what this ship needs it for.
You need to increase the yield of the photon cannon +1
So did you test every scenario? I can put it in a postion that my ship takes no damage and your ship blows its engines up within 1 minute.
it didnt destroy the weapons that was just shrapnel hitting the insl which came after your ship died. turn off my weapons after and it doesnt happen. Also your ship doesnt survive in any scenario...