Sculpt
Create landscapes and cities ... then blow them up!
Browse and search
... through thousands of saves created by the community, upload your own!
Create
Build needlessly complex machines to do simple tasks ... then blow them up!
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Have you ever wanted to blow something up? Or maybe you always dreamt of operating an atomic power plant? Do you have a will to develop your own CPU? The Powder Toy lets you to do all of these, and even more!
The Powder Toy is a free physics sandbox game, which simulates air pressure and velocity, heat, gravity and a countless number of interactions between different substances! The game provides you with various building materials, liquids, gases and electronic components which can be used to construct complex machines, guns, bombs, realistic terrains and almost anything else. You can then mine them and watch cool explosions, add intricate wirings, play with little stickmen or operate your machine. You can browse and play thousands of different saves made by the community or upload your own – we welcome your creations!
There is a Lua API – you can automate your work or even make plugins for the game. The Powder Toy is free and the source code is distributed under the GNU General Public License, so you can modify the game yourself or help with development.
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Version 100.0
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Added
New element: BASE. Corrosive liquid, neutralizes ACID
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Added
New element: SEED. Grows into a tree when planted and watered
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Added
Add creation reactions for AMTR, PTNM, and LITH
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Added
Add heat conduction to pipes
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Added
Add PSTN .tmp3 flags for cancelling movement when the full movement can't be performed
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Added
Add multiple new air sim settings, including ambient air pressure and velocity
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Added
Add basic search to stamp browser
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Added
Add dynamic heat display (Shift+6)
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Added
Add binary support to PROP tool
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Changed
FOG/RIME can absorb gas to become acidic, condense to acid
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Changed
LN2 now can condense on strong GLAS when ambient temperature is low enough
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Changed
Cap velocity and pressure in some reactions
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Changed
Preserve deco in pipe, as long as the pipe wasn't already decorated
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Changed
Minor fixes to various reactions
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Changed
Update / improve many element descriptions
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Changed
Restrict some Lua API functionality to certain events, some scripts need to be fixed and updated
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Fixed
Fix infinite air heat near the boundary
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Fixed
Fix gaseous elements trending down and right
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Fixed
Fix ambient heat not convecting from the right or bottom edges
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Fixed
Fix SOAP movement in loop edge mode
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Fixed
Fix crash when using !get on float types
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Version 99.5
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Added
Thank you to everyone who played "Return of the Powder Dinn". All the elements have been restored to their original names and positions with your combined efforts
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Added
Your progress is saved and can be restored if you download the script off the script manager
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Added
Several Lua-only changes from the previous version remain. We plan to have a real update later with the actual changes we've been working on.
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Version 99.4
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Added
After a painfully long wait, the new TPT version has arrived! The game seems to have been abandoned for so long, that it's in a bit of a ... mess. The element labels have all worn off with time. We hope you'll be able to sort it out