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Version 99.0
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Added
Add an option to render the simulation on a separate thread. This may increase framerate when fancy effects are in use
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Added
Add day/week/month/year selector in the search
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Added
Add documentation on new advanced search (press F1 in save browser)
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Added
Add credits UI (accessible from options menu)
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Added
RSST/RSSS now sets its .tmp from the .ctype of nearby BCLN/PBCN
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Changed
Improve heat convection in ambient heat
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Changed
STOR can absorb radiation particles
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Changed
Make paste previews follow the current renderer settings
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Changed
Clicking "Submit" comment with an empty textbox reloads comments
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Changed
Implement Lua tools (tools. api)
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Fixed
Reset GEL's tmp field when it turns into RSST
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Fixed
Fix chance of NEUT spawning PHOT in GLAS and of PHOT multiplying in GLOW
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Fixed
Reaction bounds fixing for EMP and VIBR
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Fixed
CRMC low pressure - preserve .temp when breaking
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Fixed
Fix unnatural stacking near powers of 2 positions
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Fixed
Fix stamp browser refusing to show stamps sometimes
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Fixed
Fix result of "Large Screen" dialog on first launch being ignored, causing scale to reset back to 1 on the second launch
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Fixed
Fix crash when drag-and-dropping drives from My Computer into TPT
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Fixed
Fix crash involving invalid SOAP properties
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Fixed
Fix crash when navigating away from a save while voting on it
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Version 98.2
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Fixed
The squirrel infestation problem is mostly resolved
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Fixed
Fix issue where long save titles were cutoff
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Version 98.1
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Added
[APRIL FOOLS] Add sound to the game. A new system for playing sounds when elements react has been added. You'll be able to enjoy sounds during your favorite reactions, such as FIRE burning, bombs exploding, or squirrels mocking you
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Added
[APRIL FOOLS] Zoom window now shows particle faces in more detail. Particles may now react to being set on fire