• Version 99.0
    • Added Add an option to render the simulation on a separate thread. This may increase framerate when fancy effects are in use
    • Added Add day/week/month/year selector in the search
    • Added Add documentation on new advanced search (press F1 in save browser)
    • Added Add credits UI (accessible from options menu)
    • Added RSST/RSSS now sets its .tmp from the .ctype of nearby BCLN/PBCN
    • Changed Improve heat convection in ambient heat
    • Changed STOR can absorb radiation particles
    • Changed Make paste previews follow the current renderer settings
    • Changed Clicking "Submit" comment with an empty textbox reloads comments
    • Changed Implement Lua tools (tools. api)
    • Fixed Reset GEL's tmp field when it turns into RSST
    • Fixed Fix chance of NEUT spawning PHOT in GLAS and of PHOT multiplying in GLOW
    • Fixed Reaction bounds fixing for EMP and VIBR
    • Fixed CRMC low pressure - preserve .temp when breaking
    • Fixed Fix unnatural stacking near powers of 2 positions
    • Fixed Fix stamp browser refusing to show stamps sometimes
    • Fixed Fix result of "Large Screen" dialog on first launch being ignored, causing scale to reset back to 1 on the second launch
    • Fixed Fix crash when drag-and-dropping drives from My Computer into TPT
    • Fixed Fix crash involving invalid SOAP properties
    • Fixed Fix crash when navigating away from a save while voting on it
  • Version 98.2
    • Fixed The squirrel infestation problem is mostly resolved
    • Fixed Fix issue where long save titles were cutoff
  • Version 98.1
    • Added [APRIL FOOLS] Add sound to the game. A new system for playing sounds when elements react has been added. You'll be able to enjoy sounds during your favorite reactions, such as FIRE burning, bombs exploding, or squirrels mocking you
    • Added [APRIL FOOLS] Zoom window now shows particle faces in more detail. Particles may now react to being set on fire