• Version 97.0
    • Added Add custom gravity mode
    • Added Add temperature scales option, controls whether Celsuis, Kelvin, or Fahrenheit is default in the HUD, PROP tool, and console
    • Added Add ability to switch or remove accidentally placed votes
    • Added Performance improvements in simulation code (up to 8% fps boost)
    • Added Added chemically strengthening GLAS (expose GLAS to molten SALT)
    • Added Add inverted element filtering to CONV with tmp2 set to 1
    • Added New WTRV + BCOL -> OIL reaction in presence of PTNM
    • Added Make PHOT change its wavelength upon colliding with charged LITH
    • Added New icon (replica of the old icon) that now unified across all desktop platforms
    • Added Enable By date button when viewing Favorites
    • Added Numerous additions and fixes to the Lua API, check the forum post or wiki for details
    • Changed Convert float pavg[2] to int tmp3, tmp4
    • Changed Save higher halves of tmp3 and tmp4 if needed (fixes saving photons in PIPE)
    • Changed Make QRTZ slightly change color while growing
    • Changed Make CRMC immune to ACID
    • Changed Let NEUT pass through BGLA
    • Changed Remove "Rendering Thumbnails" phase of local save browser, it now handles large amounts of saves better
    • Changed Add discord link to intro text
    • Changed Crop stamp thumbnails that don't fit even when resized
    • Fixed Fix PHOT reflecting off thin walls of particles incorrectly
    • Fixed Fix TRON being unable to pathfind to the top and left edges of the screen
    • Fixed Fix SOAP not floating properly on OIL in radial gravity mode
    • Fixed Fix find mode not highlighting WARP particles
    • Fixed Fix LITH conducting through INSL
    • Fixed Fix pipe mirroring
    • Fixed Fix custom elements disappearing after rotating a stamp
    • Fixed Fix TPT Window breaking sometimes when toggling "resizable window" while in fullscreen
    • Fixed Fix occasional crash when flood filling with particle limit filled
    • Fixed Fix crash when trying to render an empty stamp
    • Fixed Fix some extremely rare crashes in handling for WATR and PHOT
  • Version 96.2
    • Added Add AMBP and AMBP tools for interacting with ambient heat
    • Added Add HSV sliders in color picker
    • Added Add some new Lua functions: sim.replaceModeFlags, sim.listCustomGol, sim.addCustomGol, sim.removeCustomGol, sim.floodDeco, tpt.perfectCircleBrush
    • Changed LIGH now lasts longer and expands across multiple frames
    • Changed Optimize undo history memory usage
    • Fixed Fix issue where stamping LIGH at the right moment caused every LIGH to strike at once
    • Fixed Prevent property tool from being used with invalid values
    • Fixed Fix issue on Windows causing random disconnects from the TPT Multiplayer server
  • Version 96.1
    • Changed Make LITH->GLAS reaction easier
    • Changed LITH explodes when overcharged
    • Fixed Fix GOL showing up where it shouldn't
    • Fixed Fix "B12345678/S012345678/17" appearing in HUD for ctype 78
    • Fixed Preserve GoL deco in older saves
    • Fixed Deco on builtin GoL no longer renders when decorations are off
    • Fixed Fix find mode not always succeeding in darkening particles
    • Fixed Fix frame rendering being skipped sometimes (restored 95.0 behavior)