Difference between revisions of "Element:URAN"
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== Heating == | == Heating == | ||
− | + | The temperature of {{MaterialBtn|URAN}} for the next frame is calculated by the formula T+p(T/2000), where p is the pressure and T is the current temperature. However, when the pressure is negative, {{MaterialBtn|URAN}} does not cool down. | |
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− | Because of | + | Because of its heating properties, {{MaterialBtn|URAN}} is used a lot in nuclear reactors all across the game. The combination of {{MaterialBtn|URAN}} and {{MaterialBtn|BOYL}} is used widely because hot {{MaterialBtn|BOYL}} makes a lot of pressure and pressurised {{MaterialBtn|URAN}} makes a lot of heat, which results in a positive feedback loop. |
{{Languages|Element:URAN}} | {{Languages|Element:URAN}} |
Revision as of 12:52, 20 October 2023
Properties | |
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Section | Radioactive |
Spawn temperature | 52°C |
Heat Conductivity | 100% |
Relative weight | 90 |
Gravity | 0.4 |
Acid dissolve rate | 0% |
Flammability | 0 |
State | Powder |
Misc properties | |
Radioactive, harmful to STKM | |
Source code |
A nuclear reaction byproduct that heats up quickly under pressure.
Creation
Excluding obvious ways, such as by brush or , can be created in a variety of ways:
- By fission;
- By collisions at high velocity;
- By molten , with 1/312500 frequency, while under 100+ pressure and at least 4726.85C.
Heating
The temperature of for the next frame is calculated by the formula T+p(T/2000), where p is the pressure and T is the current temperature. However, when the pressure is negative, does not cool down.
Because of its heating properties, is used a lot in nuclear reactors all across the game. The combination of and is used widely because hot makes a lot of pressure and pressurised makes a lot of heat, which results in a positive feedback loop.
Language: | English |
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