Difference between revisions of "Powder Toy Lua API"
m (Grammar Fixes) |
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; [[Lua_API:File_System|File System]] | ; [[Lua_API:File_System|File System]] | ||
: Functions for creating, deleting, modifying and enumerating files and folders. | : Functions for creating, deleting, modifying and enumerating files and folders. | ||
+ | ; [[Lua_API:Platform|Platform]] | ||
+ | : Functions for doing OS-level things like opening URLs or interacting with the clipboard. | ||
; [[Lua_API:Event|Event]] | ; [[Lua_API:Event|Event]] | ||
: Listen for events, such as mouseclicks or key presses. | : Listen for events, such as mouseclicks or key presses. |
Revision as of 03:26, 28 November 2019
The Powder Toy Lua API is a set of objects and functions that was introduced in version 83 (The TPT++ Release). They allow control over some aspects of the game, including graphics, element interactions, and interfaces.
boxmein made a massive reference to most parts of the API, including some that are not added to this wiki yet. You can find it here.
The API is split into several categories
- Interface
- Includes UI components such as buttons, labels and checkboxes, access to the very primitive window manager and input events
- Renderer
- Methods and constants for interacting with the display mode
- Elements
- Methods and constants for modifying and creating elements
- Simulation
- Methods for modifying the state of the simulation
- Graphics
- Methods for drawing simple shapes and text on screen.
- File System
- Functions for creating, deleting, modifying and enumerating files and folders.
- Platform
- Functions for doing OS-level things like opening URLs or interacting with the clipboard.
- Event
- Listen for events, such as mouseclicks or key presses.
- Bit
- Doesn't actually provide any interaction with the game, but provides some functions for performing bitwise operations on integer numbers.
- Legacy
- Old Lua API with the tpt.* prefix