Difference between revisions of "Elements:Explosives"

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{{Languages|Elements:Explosives}}
 
{{Languages|Elements:Explosives}}
  
This category contains 17 elements.
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Most elements in this category all burn or react when exposed to fire (except fire itself, c5 and sub zero flame), each element has different properties that cause it to react in the simulator differently. Pressure, heat, [[Elements:Electronics|electricity]], contact with other particles, fire, plasma and even water can be triggers to certain elements in this category.
The elements in this category all burn when exposed to fire (except fire itself, c5 and sub zero flame), each element has different properties that cause it to react in the simulator differently. Pressure, heat, [[Elements:Electronics|electricity]], contact with other particles, fire, plasma and even water can be triggers to certain elements in this category.
 
 
 
=== [[File:THRM.png|THRM]] [[Element:THRM|Thermite]]  ===
 
  
 +
=== [[File:FIRE.png|FIRE]] [[Element:FIRE|Fire]]  ===
 
'''Description:'''
 
'''Description:'''
Thermite. Burns at extremely high temperature.
+
Ignites flammable materials. Heats air.
  
Type: powder
+
Color: Red (with orange glow)
  
Temp: 22.00
+
Temp: 422.00
  
Color: light brown
+
Ignites flammable substances. Heats up other elements. When fire itself is heated up enough it turns to plasma [PLSM].
 
Thermite will only react with fire, plasma, lava and life. It generates very large amounts of heat (Around 3000 C just after ignition). Thermite produces broken metal as a result of the cooling of the molten thermite.
 
  
=== [[File:FIRW.png|FIRW]] [[Element:FIRW|Fireworks]]  ===
+
=== [[File:GUN.png|GUN]] [[Element:GUN|Gunpowder]]  ===
 
'''Description:'''
 
'''Description:'''
Fireworks! Colorful, set off by fire
+
Gunpowder. Light dust, explosive.
  
 
Type: powder
 
Type: powder
  
Color: Orange
+
Color: grey
  
Temp: 22.00
+
Temp:22.00
  
After contacting fire, Fireworks will shoot off upward and explode with hot (6000°-9000°) and colorful embers. Use Decorations to change ember colors.
+
Explosive in powder form. Can be ignited by electricity and fire and 400.00C temp.
  
Explodes when tmp = >1, and life = 0.
+
=== [[File:NITR.png|NITR]] [[Element:NITR|Nitroglycerin]]  ===
 +
'''Description:'''
 +
Nitroglycerin. Pressure sensitive explosive. Mix with CLST to make TNT.
  
=== [[File:DEST.png|DEST]] [[Element:DEST|Destructive Bomb]]  ===
+
Type: liquid
'''Description:'''
 
More destructive Bomb, can break through virtually anything.
 
  
Type: powder
+
Color: green
  
Color: Red (shimmers when exploding)
+
Temp: 22.00
  
Much more destructive than BOMB. When within 2 pixels of another element (except for Diamond, Clone, Breakable Clone, PCLN, or any type of Wall), DEST releases high amounts of heat and pressure, melting and then scattering most elements. DEST survives for many frames after the initial impact and often tends to dig into whatever is in the way. It also starts fission reactions when it has contact with deuterium or plutonium.
+
Explodes under high pressure, electricity and flame. Turns to Gas and a very small amount of DESL when exposed to Neutrons. When mixed with CLST, you can make TNT (similar process to real life).
  
=== [[File:FWRK.png|FWRK]] [[Element:FWRK|First Fireworks made]]  ===
+
=== [[File:C-4.png|C-4]] [[Element:C-4|C-4]]  ===
 
'''Description:'''
 
'''Description:'''
Original version of fireworks, activated by heat/neutrons.
+
Solid pressure sensitive explosive.
  
Type: powder
+
Type: solid
  
Color: Dark Grey
+
Color: Pink
  
Temp: 22.00
+
Temp:22.00
  
Explode with neutrons and with heat (start exploding at 200°). Jumps higher than FIRW but has odd trajectories and pale embers. Explodes when hot (7000°-10000°) .  Use Decorations to change ember colors.
+
Pressure sensitive explosive. Will explode when exposed to high positive pressure, sparks or heat. Transforms into Goo when exposed to Neutrons.
  
 
=== [[File:RBDM.png|RBDM]] [[Element:RBDM|Rubidium]]  ===
 
=== [[File:RBDM.png|RBDM]] [[Element:RBDM|Rubidium]]  ===
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Liquid form of rubidium, explodes when in contact with WATR, ACID and FIRE, Conducts.
 
Liquid form of rubidium, explodes when in contact with WATR, ACID and FIRE, Conducts.
  
=== [[File:C-4.png|C-4]] [[Element:C-4|C-4]]  ===
+
 
 +
=== [[File:THDR.png|THDR]] [[Element:THDR|Lightning]]  ===
 
'''Description:'''
 
'''Description:'''
Solid pressure sensitive explosive.
+
Lightning! Very hot, inflicts damage upon most materials, transfers current to metals.
 +
Color: Light Yellow
  
Type: solid
+
Temp: 9000.00
  
Color: Pink
+
Very hot liquid-like substance, passes a SPRK to any conductive materials. One of the most destructive elements, will create a strong pressure shock wave (256 pressure) as well as conducting its temperature when in contact with non-metals (or metals that are unable to conduct electricity because a spark has just passed by). THDR's movements are not affected by pressure.
  
Temp:22.00
+
Although it is spelt THDR, it is actually meant to be lightning, which is now dwarfed by the more accurate element LIGH.
  
Pressure sensitive explosive. Will explode when exposed to high positive pressure, sparks or heat. Transforms into Goo when exposed to Neutrons.
+
=== [[File:THRM.png|THRM]] [[Element:THRM|Thermite]]  ===
  
=== [[File:NITR.png|NITR]] [[Element:NITR|Nitroglycerin]]  ===
 
 
'''Description:'''
 
'''Description:'''
Nitroglycerin. Pressure sensitive explosive. Mix with CLST to make TNT.
+
Thermite. Burns at extremely high temperature.
 +
 
 +
Type: powder
 +
 
 +
Temp: 22.00
  
Type: liquid
+
Color: light brown
 +
 +
Thermite will only react with fire, plasma, lava and life. It generates very large amounts of heat (Around 3000 C just after ignition). Thermite produces broken metal as a result of the cooling of the molten thermite.
  
Color: green
+
=== [[File:CFLM.png|CFLM]] [[Element:CFLM|Sub-zero flame]]  ===
 +
'''Description:'''
 +
Sub-zero flame.
 +
Color: Light blue (blue glow)
  
Temp: 22.00
+
Temp: -273.15
  
Explodes under high pressure, electricity and flame. Turns to Gas and a very small amount of DESL when exposed to Neutrons. When mixed with CLST, you can make TNT (similar process to real life).
+
'Fire' that burns at -273.15 degrees. Will ignite C-5
  
=== [[File:GUN.png|GUN]] [[Element:GUN|Gunpowder]]  ===
+
=== [[File:FIRW.png|FIRW]] [[Element:FIRW|Fireworks]]  ===
 
'''Description:'''
 
'''Description:'''
Gunpowder. Light dust, explosive.
+
Fireworks! Colorful, set off by fire
  
 
Type: powder
 
Type: powder
  
Color: grey
+
Color: Orange
 +
 
 +
Temp: 22.00
 +
 
 +
After contacting fire, Fireworks will shoot off upward and explode with hot (6000°-9000°) and colorful embers. Use Decorations to change ember colors.
 +
 
 +
Explodes when tmp = >1, and life = 0.
 +
 
 +
=== [[File:LIGH.png|LIGH]] [[Element:LIGH|Lightning]]  ===
 +
'''Description:'''
 +
Lightning. Change the brush size to set the size of the lightning.
  
Temp:22.00
+
Type: energy (sort of)
  
Explosive in powder form. Can be ignited by electricity and fire and 400.00C temp.
+
Temp: depends on LIGH size. at smallest size is 0K, up to max temperature at big sizes
  
=== [[File:FIRE.png|FIRE]] [[Element:FIRE|Fire]]  ===
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=== [[File:DEST.png|DEST]] [[Element:DEST|Destructive Bomb]]  ===
 
'''Description:'''
 
'''Description:'''
Ignites flammable materials. Heats air.
+
More destructive Bomb, can break through virtually anything.
  
Color: Red (with orange glow)
+
Type: powder
  
Temp: 422.00
+
Color: Red (shimmers when exploding)
  
Ignites flammable substances. Heats up other elements. When fire itself is heated up enough it turns to plasma [PLSM].
+
Much more destructive than BOMB. When within 2 pixels of another element (except for Diamond, Clone, Breakable Clone, PCLN, or any type of Wall), DEST releases high amounts of heat and pressure, melting and then scattering most elements. DEST survives for many frames after the initial impact and often tends to dig into whatever is in the way. It also starts fission reactions when it has contact with deuterium or plutonium.
  
=== [[File:C-5.png|C-5]] [[Element:C-5|C-5]]  ===
+
=== [[File:FWRK.png|FWRK]] [[Element:FWRK|First Fireworks made]]  ===
 
'''Description:'''
 
'''Description:'''
Cold explosive, set off by anything cold.
+
Original version of fireworks, activated by heat/neutrons.
  
Type: solid
+
Type: powder
  
Color: Blue
+
Color: Dark Grey
  
 
Temp: 22.00
 
Temp: 22.00
  
Explodes when cold, produces CFLM and pressure. Only reacts with LO2, LN2, CFLM, TRON and any other liquid cooled to below 99K (-174C). Not pressure sensitive.
+
Explode with neutrons and with heat (start exploding at 200°). Jumps higher than FIRW but has odd trajectories and pale embers. Explodes when hot (7000°-10000°) . Use Decorations to change ember colors.
  
 
=== [[File:BOMB.png|BOMB]] [[Element:BOMB|Bomb]]  ===
 
=== [[File:BOMB.png|BOMB]] [[Element:BOMB|Bomb]]  ===
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Explodes when it touches any other particles except for Diamond, Clone, Breakable Clone, PCLN, or any type of Wall. when Bomb explodes, all particles within an 8 pixel radius is destroyed (except for diamond, clone, etc), explodes at 9725.85 degrees. Bomb shrapnel is ejected at the explosion temperature after explosion occurs, causing minimal collateral damage. However, the shrapnel's conductivity rapidly decreases with its life and will cease to exist after a while.
 
Explodes when it touches any other particles except for Diamond, Clone, Breakable Clone, PCLN, or any type of Wall. when Bomb explodes, all particles within an 8 pixel radius is destroyed (except for diamond, clone, etc), explodes at 9725.85 degrees. Bomb shrapnel is ejected at the explosion temperature after explosion occurs, causing minimal collateral damage. However, the shrapnel's conductivity rapidly decreases with its life and will cease to exist after a while.
  
=== [[File:THDR.png|THDR]] [[Element:THDR|Lightning]]  ===
+
=== [[File:C-5.png|C-5]] [[Element:C-5|C-5]]  ===
 
'''Description:'''
 
'''Description:'''
Lightning! Very hot, inflicts damage upon most materials, transfers current to metals.
+
Cold explosive, set off by anything cold.
Color: Light Yellow
 
  
Temp: 9000.00
+
Type: solid
  
Very hot liquid-like substance, passes a SPRK to any conductive materials. One of the most destructive elements, will create a strong pressure shock wave (256 pressure) as well as conducting its temperature when in contact with non-metals (or metals that are unable to conduct electricity because a spark has just passed by). THDR's movements are not affected by pressure.
+
Color: Blue
 
 
Although it is spelt THDR, it is actually meant to be lightning, which is now dwarfed by the more accurate element LIGH.
 
 
 
=== [[File:CFLM.png|CFLM]] [[Element:CFLM|Sub-zero flame]]  ===
 
'''Description:'''
 
Sub-zero flame.
 
Color: Light blue (blue glow)
 
 
 
Temp: -273.15
 
 
 
'Fire' that burns at -273.15 degrees. Will ignite C-5
 
 
 
=== [[File:GBMB.png|GBMB]] [[Element:GBMB|Gravity Bomb]]  ===
 
'''Description:'''
 
Gravity bomb sticks to the first element and produce a strong gravity push.
 
Type: powder
 
 
 
Color: Blue (shimmers when in high velocity)
 
  
 
Temp: 22.00
 
Temp: 22.00
  
Sticks to the first particle it touches and creates a burst of positive gravity, then a strong burst of negative gravity. When it's life is above zero, it becomes active, when it's life recedes back to zero, it detonates. Newtonian Gravity must be '''ENABLED''' for it to work.
+
Explodes when cold, produces CFLM and pressure. Only reacts with LO2, LN2, CFLM, TRON and any other liquid cooled to below 99K (-174C). Not pressure sensitive.
  
 
=== [[File:TNT.png|TNT]] [[Element:TNT|Trinitrotoluene]]  ===
 
=== [[File:TNT.png|TNT]] [[Element:TNT|Trinitrotoluene]]  ===
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A slow burning "fuse like" material. Ignition cord, unlike fuse, can be ignited by fire as well as hot materials. It burns with sparks and fire and at low temperatures. Ignition cord can be used as a delay to set off low grade explosives, it also burns even when in water. Changing its tmp, to a higher tmp rating, will have it last longer when it is ignited by fire. Neutrons can pass through Ignition cord without distortion. Added in v70.0.
 
A slow burning "fuse like" material. Ignition cord, unlike fuse, can be ignited by fire as well as hot materials. It burns with sparks and fire and at low temperatures. Ignition cord can be used as a delay to set off low grade explosives, it also burns even when in water. Changing its tmp, to a higher tmp rating, will have it last longer when it is ignited by fire. Neutrons can pass through Ignition cord without distortion. Added in v70.0.
 +
 +
=== [[File:GBMB.png|GBMB]] [[Element:GBMB|Gravity Bomb]]  ===
 +
'''Description:'''
 +
Gravity bomb sticks to the first element and produce a strong gravity push.
 +
Type: powder
 +
 +
Color: Blue (shimmers when in high velocity)
 +
 +
Temp: 22.00
 +
 +
Sticks to the first particle it touches and creates a burst of positive gravity, then a strong burst of negative gravity. When it's life is above zero, it becomes active, when it's life recedes back to zero, it detonates. Newtonian Gravity must be '''ENABLED''' for it to work.
 +
 +
 
[[Category:Elements]]
 
[[Category:Elements]]

Revision as of 19:07, 13 September 2013

Language: English  • 한국어 • polski • русский • 中文

Most elements in this category all burn or react when exposed to fire (except fire itself, c5 and sub zero flame), each element has different properties that cause it to react in the simulator differently. Pressure, heat, electricity, contact with other particles, fire, plasma and even water can be triggers to certain elements in this category.

FIRE Fire

Description: Ignites flammable materials. Heats air.

Color: Red (with orange glow)

Temp: 422.00

Ignites flammable substances. Heats up other elements. When fire itself is heated up enough it turns to plasma [PLSM].

GUN Gunpowder

Description: Gunpowder. Light dust, explosive.

Type: powder

Color: grey

Temp:22.00

Explosive in powder form. Can be ignited by electricity and fire and 400.00C temp.

NITR Nitroglycerin

Description: Nitroglycerin. Pressure sensitive explosive. Mix with CLST to make TNT.

Type: liquid

Color: green

Temp: 22.00

Explodes under high pressure, electricity and flame. Turns to Gas and a very small amount of DESL when exposed to Neutrons. When mixed with CLST, you can make TNT (similar process to real life).

C-4 C-4

Description: Solid pressure sensitive explosive.

Type: solid

Color: Pink

Temp:22.00

Pressure sensitive explosive. Will explode when exposed to high positive pressure, sparks or heat. Transforms into Goo when exposed to Neutrons.

RBDM Rubidium

Description: Rubidium. Explosive, especially on contact with water. Low melting point.

Type: solid

Color: Very light grey

Temp: 22.00

Explodes on contact with WATR, ACID and FIRE. Will not explode with electricity, unlike other explosives. It will instead conduct SPRK just like normal metal. Melts into liquid rubidium at ~37.8c.

LRBD Liquid Rubidium

Description: Liquid Rubidium.

Type: liquid

Color: Grey

Temp: 67.00

Liquid form of rubidium, explodes when in contact with WATR, ACID and FIRE, Conducts.


THDR Lightning

Description: Lightning! Very hot, inflicts damage upon most materials, transfers current to metals. Color: Light Yellow

Temp: 9000.00

Very hot liquid-like substance, passes a SPRK to any conductive materials. One of the most destructive elements, will create a strong pressure shock wave (256 pressure) as well as conducting its temperature when in contact with non-metals (or metals that are unable to conduct electricity because a spark has just passed by). THDR's movements are not affected by pressure.

Although it is spelt THDR, it is actually meant to be lightning, which is now dwarfed by the more accurate element LIGH.

THRM Thermite

Description: Thermite. Burns at extremely high temperature.

Type: powder

Temp: 22.00

Color: light brown

Thermite will only react with fire, plasma, lava and life. It generates very large amounts of heat (Around 3000 C just after ignition). Thermite produces broken metal as a result of the cooling of the molten thermite.

CFLM Sub-zero flame

Description: Sub-zero flame. Color: Light blue (blue glow)

Temp: -273.15

'Fire' that burns at -273.15 degrees. Will ignite C-5

FIRW Fireworks

Description: Fireworks! Colorful, set off by fire

Type: powder

Color: Orange

Temp: 22.00

After contacting fire, Fireworks will shoot off upward and explode with hot (6000°-9000°) and colorful embers. Use Decorations to change ember colors.

Explodes when tmp = >1, and life = 0.

LIGH Lightning

Description: Lightning. Change the brush size to set the size of the lightning.

Type: energy (sort of)

Temp: depends on LIGH size. at smallest size is 0K, up to max temperature at big sizes

DEST Destructive Bomb

Description: More destructive Bomb, can break through virtually anything.

Type: powder

Color: Red (shimmers when exploding)

Much more destructive than BOMB. When within 2 pixels of another element (except for Diamond, Clone, Breakable Clone, PCLN, or any type of Wall), DEST releases high amounts of heat and pressure, melting and then scattering most elements. DEST survives for many frames after the initial impact and often tends to dig into whatever is in the way. It also starts fission reactions when it has contact with deuterium or plutonium.

FWRK First Fireworks made

Description: Original version of fireworks, activated by heat/neutrons.

Type: powder

Color: Dark Grey

Temp: 22.00

Explode with neutrons and with heat (start exploding at 200°). Jumps higher than FIRW but has odd trajectories and pale embers. Explodes when hot (7000°-10000°) . Use Decorations to change ember colors.

BOMB Bomb

Description: Bomb. Explodes and destroys all surrounding particles when it touches something.

Type: powder

Color: Light Yellow (shimmers when in high velocity)

Temp: 22.0

Explodes when it touches any other particles except for Diamond, Clone, Breakable Clone, PCLN, or any type of Wall. when Bomb explodes, all particles within an 8 pixel radius is destroyed (except for diamond, clone, etc), explodes at 9725.85 degrees. Bomb shrapnel is ejected at the explosion temperature after explosion occurs, causing minimal collateral damage. However, the shrapnel's conductivity rapidly decreases with its life and will cease to exist after a while.

C-5 C-5

Description: Cold explosive, set off by anything cold.

Type: solid

Color: Blue

Temp: 22.00

Explodes when cold, produces CFLM and pressure. Only reacts with LO2, LN2, CFLM, TRON and any other liquid cooled to below 99K (-174C). Not pressure sensitive.

TNT Trinitrotoluene

Description: TNT, explodes all at once Type: solid

Colour: earthy red

Temp: 22.00

A solid explosive similar to C-4, but creates more pressure and less fire. It is quite a hot explosive, hot enough to melt METL. TNT will explode into bomb shrapnel upon detonation. TNT is the only explosive that explodes instantaniously upon ignition. It was added in version 69.0 beta.

IGNC Ignition cord

Description: Ignition cord. Burns slowly with fire and sparks. Type: explosive/fuse

Colour: mustard yellow

Temp: 22.00

A slow burning "fuse like" material. Ignition cord, unlike fuse, can be ignited by fire as well as hot materials. It burns with sparks and fire and at low temperatures. Ignition cord can be used as a delay to set off low grade explosives, it also burns even when in water. Changing its tmp, to a higher tmp rating, will have it last longer when it is ignited by fire. Neutrons can pass through Ignition cord without distortion. Added in v70.0.

GBMB Gravity Bomb

Description: Gravity bomb sticks to the first element and produce a strong gravity push. Type: powder

Color: Blue (shimmers when in high velocity)

Temp: 22.00

Sticks to the first particle it touches and creates a burst of positive gravity, then a strong burst of negative gravity. When it's life is above zero, it becomes active, when it's life recedes back to zero, it detonates. Newtonian Gravity must be ENABLED for it to work.