Difference between revisions of "Element:URAN"
(Infobox, and description from Elements:Radioactive) |
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− | A nuclear | + | A nuclear reaction byproduct that heats up quickly under pressure. |
− | {{Languages}} | + | == Creation == |
+ | Excluding obvious ways, such as by brush or {{Material|CLNE}}, URAN can be created in a variety of ways: | ||
+ | * By {{MaterialBtn|PLUT}} fission; | ||
+ | * By {{MaterialBtn|PROT}} collisions at high velocity; | ||
+ | * By molten {{MaterialBtn|ROCK}}, with 1/312500 frequency, while under 100+ pressure and at least 4726.85C. | ||
+ | |||
+ | == Heating == | ||
+ | The temperature of URAN for the next frame is calculated by the formula T+p(T/2000), where p is the pressure and T is the current temperature. However, when the pressure is negative, URAN does not cool down. | ||
+ | |||
+ | Because of its heating properties, URAN is used a lot in nuclear reactors all across the game. The combination of URAN and {{Material|BOYL}} is used widely because hot BOYL makes a lot of pressure and pressurised URAN makes a lot of heat, which results in a positive feedback loop. | ||
+ | |||
+ | {{Languages|Element:URAN}} |
Latest revision as of 09:39, 3 February 2024
Properties | |
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Section | Radioactive |
Spawn temperature | 52°C |
Heat Conductivity | 100% |
Relative weight | 90 |
Gravity | 0.4 |
Acid dissolve rate | 0% |
Flammability | 0 |
State | Powder |
Misc properties | |
Radioactive, harmful to STKM | |
Source code |
A nuclear reaction byproduct that heats up quickly under pressure.
Creation
Excluding obvious ways, such as by brush or CLNE, URAN can be created in a variety of ways:
- By fission;
- By collisions at high velocity;
- By molten , with 1/312500 frequency, while under 100+ pressure and at least 4726.85C.
Heating
The temperature of URAN for the next frame is calculated by the formula T+p(T/2000), where p is the pressure and T is the current temperature. However, when the pressure is negative, URAN does not cool down.
Because of its heating properties, URAN is used a lot in nuclear reactors all across the game. The combination of URAN and BOYL is used widely because hot BOYL makes a lot of pressure and pressurised URAN makes a lot of heat, which results in a positive feedback loop.
Language: | English |
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