Difference between revisions of "Element:VIBR"
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VIBR stores it's energy in tmp. There are three ways to give energy to VIBR, the first is temperature. it gains one tmp for every three degrees you heat it. It loses tmp at the same rate. It will try to keep it's temperature between -2.5 and 2.5 degrees. The second way is pressure. It increases it's tmp by 7 for every increase in pressure. It only loses 2 for every decrease in pressure. It will try to keep the pressure surrounding it at 0, so it is almost as good as {{MaterialBtn|TTAN}} and walls at blocking pressure. The third way to give it energy is through energy particles. It can absorb {{MaterialBtn | PHOT}}, {{MaterialBtn | NEUT}}, {{MaterialBtn | ELEC}}, and {{MaterialBtn | PROT}}. These all increase its tmp by 20. VIBR also absorbs {{MaterialBtn | GRVT}}. | VIBR stores it's energy in tmp. There are three ways to give energy to VIBR, the first is temperature. it gains one tmp for every three degrees you heat it. It loses tmp at the same rate. It will try to keep it's temperature between -2.5 and 2.5 degrees. The second way is pressure. It increases it's tmp by 7 for every increase in pressure. It only loses 2 for every decrease in pressure. It will try to keep the pressure surrounding it at 0, so it is almost as good as {{MaterialBtn|TTAN}} and walls at blocking pressure. The third way to give it energy is through energy particles. It can absorb {{MaterialBtn | PHOT}}, {{MaterialBtn | NEUT}}, {{MaterialBtn | ELEC}}, and {{MaterialBtn | PROT}}. These all increase its tmp by 20. VIBR also absorbs {{MaterialBtn | GRVT}}. | ||
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+ | VIBR is also bomb-proof and being in close proximity to {{MaterialBtn | BOMB}} will raise its tmp value slightly. | ||
Once VIBR's tmp gets to 1000, that's when it enters explosion mode. It counts down from 750 frames. Once it gets to 0, it's explosion is almost as powerful as fusion's, generating max pressure and 9000 temperature. It also releases rainbow colored {{MaterialBtn | EXOT}}, {{MaterialBtn | BREL}}, {{MaterialBtn | NEUT}}, {{MaterialBtn | ELEC}} and {{MaterialBtn | PHOT}}. If the particles generates by the explosion are unable to move, all particles generated by the explosion will turn into {{MaterialBtn | WARP}}. | Once VIBR's tmp gets to 1000, that's when it enters explosion mode. It counts down from 750 frames. Once it gets to 0, it's explosion is almost as powerful as fusion's, generating max pressure and 9000 temperature. It also releases rainbow colored {{MaterialBtn | EXOT}}, {{MaterialBtn | BREL}}, {{MaterialBtn | NEUT}}, {{MaterialBtn | ELEC}} and {{MaterialBtn | PHOT}}. If the particles generates by the explosion are unable to move, all particles generated by the explosion will turn into {{MaterialBtn | WARP}}. |
Revision as of 18:23, 13 December 2020
Properties | |
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Section | Radioactive |
Spawn temperature | 0°C |
Heat Conductivity | 100% |
Relative weight | 100 |
Gravity | 0 |
Acid dissolve rate | 0% |
Flammability | 0 |
State | Solid |
Misc properties | |
Source code |
VIBR stores energy, and then releases it in violent explosions. It starts out dark green, but as it gains energy, it gets brighter and brighter, eventually glowing white. Once it's fully charged, it will glow green, and start flashing (with white) faster and faster. After 750 frames, it explodes.
VIBR stores it's energy in tmp. There are three ways to give energy to VIBR, the first is temperature. it gains one tmp for every three degrees you heat it. It loses tmp at the same rate. It will try to keep it's temperature between -2.5 and 2.5 degrees. The second way is pressure. It increases it's tmp by 7 for every increase in pressure. It only loses 2 for every decrease in pressure. It will try to keep the pressure surrounding it at 0, so it is almost as good as and walls at blocking pressure. The third way to give it energy is through energy particles. It can absorb , , , and . These all increase its tmp by 20. VIBR also absorbs .
VIBR is also bomb-proof and being in close proximity to will raise its tmp value slightly.
Once VIBR's tmp gets to 1000, that's when it enters explosion mode. It counts down from 750 frames. Once it gets to 0, it's explosion is almost as powerful as fusion's, generating max pressure and 9000 temperature. It also releases rainbow colored , , , and . If the particles generates by the explosion are unable to move, all particles generated by the explosion will turn into .
EXOT will cause all (uncharged) VIBR it touches to turn into more EXOT.
Note that Vibranium will stop absorbing heat when it gets into the explosion phase, which is why you must be very careful when building heat-powered vibranium bombs.
To form Vibranium, combine EXOT and molten TTAN, you can also use molten . This will make molten VIBR. Then, get rid of all the leftover EXOT somehow, and cool down the molten VIBR so it hardens into VIBR.
VIBR will turn into when touching , and generate a small amount of negative pressure, pushing the ANAR away.
VIBR can be defused with CFLM, where it turns blue until the remaining life runs out, then turns back into default VIBR.
Creations
By mixing EXOT and Molten TTAN, or the normal way(brush).
Setting the life of VIBR that is in explosion mode extremely high will stop it exploding and can be used as an indestructible element.
Reactions
The element VIBR absorbs energy particles then turns a light green and starts flashing when its life is 750 and blows up when it's life reaches zero.
Special properties
Once defused with CFLM, Vibranium will emit sparks. This only happens right before it turns back into ordinary vibranium. It also does this normally right before it is about to explode, but due to the large amount of heat being created it is hard to harness them.
If the tmp2 of vibranium is set to 1, and it's tmp reaches 1000, instead of exploding, it turns into blue vibranium.
Saves
An alloy with HEAC and VIBR | 2175502View save 2175502
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Language: | [[::Element:VIBR|English]] |
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