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Isidor10
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CL304: Jump
Isidor10
9 comments
CL305: Editor and QoL
Isidor10
0 comments
CL302: ADD and SUB
Isidor10
1 comments
CL303: Moving Data Around
Isidor10
2 comments
CL301: NOP and HALT
Isidor10
1 comments
CL105: "simple" RAM
Isidor10
0 comments
CL104: FILT-controlled pistons
Isidor10
0 comments
CL103: Adding One
Isidor10
0 comments
CL002: Quasi-32 Bit
Isidor10
10 comments
CL001: On Wavelength Memory
Isidor10
12 comments
CL201: 512x512 plotter; POM
Isidor10
4 comments
CL102: The Simplest Possible ROM
Isidor10
1 comments