Deuterium Oxide Project - 1# Version

  • NemesiS
    12th Jul 2011 Member 0 Permalink
    This is the 1# version of my Deuterium Oxide Generator and Purificator.
    This deuterium generator makes DEUT from glow and water, it is not simple to do like you think... :)
    I spent a week to make this simulation, so, please, do not copy and vote up :)

    Make deut from water and glow is a very long process so be happy and keep calm... ;P


    In the future versions:

    -A map
    -Speed up the process
    -Reduce lag
    -A deuterium water distiller and/or a deuterium power plant that works with deut from this simulation

    Made in Italy



  • Thimo
    12th Jul 2011 Banned 0 Permalink
    This post is hidden because the user is banned
  • NemesiS
    12th Jul 2011 Member 0 Permalink
    :) yes.. but it is fine XD
    however you are wrong, because don't exist any filter to divide deuterium from glow... and there are other complicated steps to make deuterium from glow
  • Catelite
    12th Jul 2011 Former Staff 0 Permalink


    Use this as an example. :D You're making it a lot more complicated than need be.

    And yeah, glow and deut can't really be separated, their physical properties are a bit too similar.
    Edited by Catelite, 2011-07-10 20:33:07
  • NemesiS
    12th Jul 2011 Member 0 Permalink

    Catelite:

    ~80662

    Use this as an example. :D You're making it a lot more complicated than need be.


    Infact i said in the first post that in the new version it will be faster and smaller XD
    now it is too big and slow, i know, but it is more realistic than your "DEUT Factory" ;)
  • Thimo
    12th Jul 2011 Banned 0 Permalink
    This post is hidden because the user is banned
  • randalserrano
    12th Jul 2011 Member 0 Permalink
    usually a way to reduce lag is by making the thing the person is creating smaller. so if you think about it, he did say indirectly that he is going to make it smaller because he said he is going to reduce lag.
  • Catelite
    12th Jul 2011 Former Staff 0 Permalink
    Doesn't matter anyway. Realism is a moot point when, by making more particles, you prevent more and more people from even seeing what your save does.

    Try to keep it as slim as possible, if you're going for realism, try to make it pixel art instead.
  • NemesiS
    12th Jul 2011 Member 0 Permalink

    randalserrano:

    usually a way to reduce lag is by making the thing the person is creating smaller. so if you think about it, he did say indirectly that he is going to make it smaller because he said he is going to reduce lag.


    yeah XD
  • Catelite
    12th Jul 2011 Former Staff 0 Permalink
    ...Also, asking for votes is against the rules. Have you read them, NemesiS? x_x;