Well on space physics a volumous object attracts a less volumous object when there is no gravity.
On powder toy we have an option that says no gravity the particles dont fall as they would do,im suggesting that the volumous space rule would be aplied when we turn on this setting for example a CNCT dot will attract a Dust Particle for solids the rule is diferrent they will onl attracts other particles.
For this case i think there should be an option that enables you to set a gravitotional field without an particle(same as having a black or white hole without anything on it) this will make the photons go through the camp and we can make something like a visual representation of an Atom photons orbiting around like electron.
You're talking about each particle producing newtonian gravity. That seems to calculate really slowly, but if the devs ever make it faster this could be cool. Some sort of gravity producing powder would be sweet.
It's actually super easy to fix any particle to have gravity. Just copy the line from black or white hold producing it and paste it into the element you want, like Spark. Though keep in mind, the larger changes to gravity you make, the more slowly the gravity map will update.
@filippe999(View Post) I want this to be in TPT, but not in a way that It'll slow my computer down to .3 FPS :P . If it's possible, then let them eat cake!