Rules: 1 - the bottom 15% of your display area must be PLNT 2 - You cannot use ANY of the following: CLNE, BHOL, WHOL, DMND 3 - You are allowed ONE detonator which must be metal a- It must be placed on the "Ground" (PLNT) 4 - A STKM will be placed at random near the detonator, he must have 100 health at all times. 5 - Judging will be done based on votes. a - 1 vote = 5 points b - I will run each simulation 3 times, if the ground catches fire from the fireworks, you lose 3 points. c - Any firework what fails loses a point d - Any firework what goes off early will lose a point. 7 - Everyone who enters must vote :P 8 - Post your saves properly by using [SAVE]ID NUMBER[/SAVE] a- ID number is the numerical part at the end of the URL when you browse your save online. 9 - Must be tagged with Fireworks Contest 10 - ETRD can be used as "remote" ignition only (see my saves) 11 - Contest ends on the 15th
My entry as an example: LoadSaveBlock(8969); If that one cant be opened, I've "rushed" this one. LoadSaveBlock(13933);
naruto123 As long as the whole thing is set off by a spark on metal
Rconover Well its not going to be exactly like fireworks is it? Its more a sceneic thing with explode-y bits. I want to see what people can come up with given a sceanaio with multiple targets.