My ideas:

  • Master-John75
    27th May 2011 Member 0 Permalink
    1. Wall: Blocks everything but photons

    2. Special: Indestructible, similar to glass, allows photons through and colors them, indestructible.
  • cracker64
    27th May 2011 Developer 0 Permalink
    what? have you even played the game?
  • randalserrano
    27th May 2011 Member 0 Permalink
    hmm, interesting idea. filter is almost indestructable as it is. and it changes the color of photons. it might be easy to code filter to be completely indestructable.as for the walls, there would be no need for them if we would have indestructable filter.
  • dnerd
    27th May 2011 Member 0 Permalink
    @Master-John75 (View Post)
    1=interesting, uses?
    2=FILT -___-
  • mniip
    27th May 2011 Developer 0 Permalink
  • Neospector
    27th May 2011 Member 0 Permalink
    @mniip (View Post)
    That's easy too, and I agree with it. It'd be an easier way to make super-heated lasers without the object that the PHOT pass through melting or cloning too much of the particles around it. I'm supporting the addition of at least one of those new elements, preferably the color changing one so you can keep rainbow lasers but still have them melt through objects instead of having the FILT in question go to blue and afterwards heat the PHOT up through alternative means.
  • Catelite
    27th May 2011 Former Staff 0 Permalink
    I've made a rainbow laser that melts stuff.
  • Neospector
    27th May 2011 Member 0 Permalink
    @Catelite (View Post)
    But you're Cate.
    You can do everything. : /
  • mniip
    27th May 2011 Developer 0 Permalink
    @Catelite (View Post)
    did u cool glass,or heat lazer after prism?
  • NegativeMatter
    27th May 2011 Member 0 Permalink
    Something else that I am not satisfied with; Blackhole should heats up as it eats particles, not Vacuum.
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