Speed (not just FPS)

  • mniip
    25th May 2011 Developer 0 Permalink
    What about making differend simulation speed?

    I even know how to code:
    1X speed=1X simulation+1X drawing
    2X speed=2X simulation+1X drawing
    3X speed=3X simulation+1X drawing
    ...
    nX speed=nX simulation+1X drawing

  • Simon
    25th May 2011 Administrator 0 Permalink
    Then code it!
    You'll find it doesn't work because you're just missing frames out, the simulation will still run at max speed,
  • mniip
    25th May 2011 Developer 0 Permalink
    emm, i thought the low speed is because of lonnnng drawing!
  • jacksonmj
    25th May 2011 Developer 0 Permalink
    @mniip (View Post)
    The last time I timed it on a moderately complex save, simulation of each frame took about 4-5 times longer than drawing it. So yeah, skipping drawing wouldn't help very much.
  • mniip
    25th May 2011 Developer 0 Permalink
    Umm ;-(
  • MiXih
    25th May 2011 Member 0 Permalink
    game would use 5x more processor power if sim speed will be 5
  • XazoTak
    25th May 2011 Member 0 Permalink
    @wikku9 (View Post)
    Thank you for stating the insanely obvious. >:U