Velocity and Gravity

  • randalserrano
    19th May 2011 Member 0 Permalink
    The Powder Toy is a game that simulates air pressure and velocity. If that is the case, TPT is missing something. If something falls without friction towards something with gravity, it will pick up speed until it reaches the max velocity for that gravitational body. From what I am seeing, TPT is missing that. If something was added to simulate gravitational pull with little to no friction, it would be a way better velocity simulation. Another suggestion is adding a gravity adjuster to the console so you could adjust the rate that things fall. 1 would be earth 2 would be double earths gravitational pull and so on to 100. This would also improve air pressure simulations a great deal. Please express your opinions on this. Thanks
  • EqualsThree
    19th May 2011 Member 0 Permalink
    @randalserrano (View Post)
    so..

    For example, things fall faster if you're on Jupiter?

    randalserrano:

    The Powder Toy is a game that simulates air pressure and velocity. If that is the case, TPT is missing something. If something falls without friction towards something with gravity, it will pick up speed until it reaches the max velocity for that gravitational body. From what I am seeing, TPT is missing that. If something was added to simulate gravitational pull with little to no friction, it would be a way better velocity simulation. Another suggestion is adding a gravity adjuster to the console so you could adjust the rate that things fall. 1 would be earth 2 would be double earths gravitational pull and so on to 100. This would also improve air pressure simulations a great deal. Please express your opinions on this. Thanks


    do you mean we need Friction?
  • randalserrano
    19th May 2011 Member 0 Permalink
    The friction is already there, its called air pressure. What we need is no friction. For instance, lets say you have a particle of dust and a particle of broken coal, with friction, the broken coal would reach the ground first. but with zero friction, they would both land at the same time. And yes the gravity adjuster would be to simulate gravity on other planets and celestial bodies.
  • EqualsThree
    19th May 2011 Member 0 Permalink
    @randalserrano (View Post)
    i agreed with no Friction. PT is just set in an Empty Vacuum (why is there air pressure in it then? O_o)
  • randalserrano
    19th May 2011 Member 0 Permalink
    Because tpt is currently set in a simulation of earths atmosphere i think. But since it is a pressure and velocity simulator I think that it should implement friction and a gravity adjuster.
  • EqualsThree
    19th May 2011 Member 0 Permalink
    @randalserrano (View Post)
    err no its not Earth's atmosphere, its a Empty Vacuum.

    Off Topic:

    Space Shuttle Endeavour has docked with the International Space Station.
  • randalserrano
    19th May 2011 Member 0 Permalink
    Off Topic: Awesome! So far everything has been running smoothly it seems.

    On Topic: An empty vacuum would have no air and negative pressure. So empty vacuum would not be a good definition of where TPT is set. how about calling it oblivion or the day before the big bang. lol
  • EqualsThree
    19th May 2011 Member 0 Permalink
    @randalserrano (View Post)
    PT's empty screen looks like a Vacuum...with Air Pressure...<_<
  • randalserrano
    19th May 2011 Member 0 Permalink
    Lets hope some moderators will see this, I think it is a valid point. It might have been suggested before. I don't see why it would have been denied though.
  • me4502
    19th May 2011 Member 0 Permalink
    @randalserrano (View Post)
    The atmosphere of an invisible gas giant