A PT suggestion that isn't an element.

  • Mpeh4teh
    2nd May 2011 Member 0 Permalink
    First I want to apologize ahead of time if this is in the wrong place.

    Okay, upon looking around I have seen that people want "movable" solids. Now what I assume this is is that people want to be able to make a wall or some other static element that is movable/affected by physics.

    I know very little about C coding (or any for that matter) but I was curious if particles could be "welded" together. Right now you can either draw particles that are affected by gravity and are just particles, or immobile particles. The idea I had is have a brush that can draw "welded" particles. These "welded" particles would act as regular particles, except they would all be connected.

    The second part is more of a concept than a definite.
    These "welds" could also have different strengths and behaviors. Like a "bending" and "breaking" point. Both Rubber and glass would have a bending and breaking point. rubber would bend drastically before breaking. The glass's breaking point would occur before it's bending point.

    This Idea could also not work at all due to the way that Powder Toy is layed out and a whole new program would have to be coded to fit this.
    If this would not fit Powder Toy, I want to throw out another apology for waisting the time of various people.
  • ubuntupokemoninc
    2nd May 2011 Member 0 Permalink
    glass doesn't stress, all it is, its a state change at a certain pressure
  • cracker64
    2nd May 2011 Developer 0 Permalink
    Yea.. This is the exact idea of moveable solids we all want yet are impossible with the system used.
  • Mpeh4teh
    2nd May 2011 Member 0 Permalink
    Okay.
    Well. I really want to apologize about wasting time.
    Just a question.
    How easy would it be to make a new system that would work with this idea/something similar?
  • randalserrano
    2nd May 2011 Member 0 Permalink
    thats is a good question. from what i have heard, it isnt easy and people dont want to wast their time with it.
  • meep2000
    2nd May 2011 Member 0 Permalink
    It would take a really really really really really really really really really really really really
    really really really really really really really... (five years later)
    ... really really really really... (thirty years later)
    ... really really really oh good it's about 40% done now.

    So many people have brought this idea up just saying "yeah movable solids MAKE IT"
    w/o giving an idea of how. (flaming) I at least posted an idea of how to actually do it.
  • cracker64
    2nd May 2011 Developer 0 Permalink
    There are plenty of sims with rigid solid simulation, google it.
Locked by cracker64: Moving solids