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Raising the heat!!!
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Raising the heat!!!
shroom207
23rd Apr 2011
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You know in me4502's mod?How high the heat goes in his mod?Is it possible 2 put that in the regular game?
dnerd
23rd Apr 2011
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@shroom207
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that really isnt needed, there are no reactions that occur at upwards of 10000k
BudCharles
23rd Apr 2011
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@shroom207
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It screws up the heat view.
shroom207
23rd Apr 2011
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@BudCharles
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Maybe that can be fixed some how o:
dnerd
23rd Apr 2011
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@shroom207
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not really, the heat veiw cycles the entire spectrum, there are no more colors, unless you want UV.
shroom207
23rd Apr 2011
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@dnerd
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You cant just add new colors 2 heat view?Sub-zero dark blue 400c light blue but past pink like mixes of colors?
dnerd
23rd Apr 2011
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@shroom207
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mixes of colors? like turquoise? lol. it wont work.
there are no new colors, they are basically all used up.
BudCharles
23rd Apr 2011
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Oh well. I had similar ideas in the past Shroom, but, alas, we must accept what comes our way.
dnerd
23rd Apr 2011
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@BudCharles
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@shroom207
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if you want, taking out temp and pressure limits is very easy.
The-Con
23rd Apr 2011
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But taking them out won't really change much, just show you a higher number and take longer to heat/ cool.
(the temp limit is sometimes broken while the simulation is unpuased)
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