Version 47 feedback here

  • dnerd
    11th Apr 2011 Member 0 Permalink
    @mpupka (View Post)
    i think if any non-computer platform will run TPT, it would be iPad2, soley for the reason that it has adequate processing power, i would estimate the empty sim would run at 40FPS and a full sim would run on 1-20, it would be slow.

    However, i do not see the ipad as a viable platform for TPT as it is not needed and normal computers are enough.
  • jacksonmj
    11th Apr 2011 Developer 0 Permalink
    For those who have noticed a sudden increase in FPS ( @pegosh2 (View Post) ):

    FPS counter got fixed in this release. Previously it did not limit the frame rate properly, and did not always correctly measure the frame rate.
  • The-Con
    11th Apr 2011 Member 0 Permalink
    I don't know if this is meant to happen, but when i create a circle of IRON and a thick layer of METL on the outside for the purpose of electrolysis, The METL starts to rust. I have checked over it and it isn't BMTL or Iron that is rusting when it shouldn't. I thought that METL didn't rust at all.
    Is that meant to happen?
  • cctvdude99
    11th Apr 2011 Member 0 Permalink
    @The-Con
    I think it will if it's started the process with IRON. I think it uses tmp, I've messed with it before. Not sure though.
  • outi
    11th Apr 2011 Member 0 Permalink
    [edit] Neutrons no longer pass through the portal :( is this a bug or intentional change?
  • Catelite
    11th Apr 2011 Former Staff 0 Permalink
    Photons never passed through Portal, I'm afraid. It's because of how portal deletes and then recreates elements that makes it difficult to move particles like photons.

    ..Also, for other reasons xD
  • outi
    11th Apr 2011 Member 0 Permalink
    Sorry, i mean neutrons
  • Simon
    11th Apr 2011 Administrator 0 Permalink
    Neutrons were changed to behave (at the game engine level) more like photons, due to the way photons and neutrons are handled slightly differently to other particles, Portals cannot grab hold of them. It's just one of those small things that gets missed, it may be fixed in a later release.
  • razzejaz8
    11th Apr 2011 Member 0 Permalink
    how u guys add much powder in 1time instead of using 1little line, it takes long to do something with a tiny line. U download something to add fast powder?
  • The-Con
    11th Apr 2011 Member 0 Permalink
    @razzejaz8 (View Post)
    If you are referring to the brush size, just use the scroll on the mouse or "[" "]" to increase/ decrease brush size.
Locked by Simon-: Version 47 is outdated