Limited powder toy

  • hunds
    31st Mar 2011 Member 0 Permalink
    Sorry for the topic of tips but ...
    Do not get me bad or ban me for what I say now!

    I think you guys over the limit of powder!

    The powder can be a particle simulator only, but that's it?
    I think you should raise the powder to a higher level!

    Not doing my tips or etc ...

    the topic (https://powdertoy.co.uk/Discussions/Thread/View.html?Thread=3518) is ridiculous, you simply have limited the program too!

    3D too much lag: 3d all have lag, to solve, its just try

    (...) ITS code too hard: every game is too hard code, powder or the toy was easy??

    What I'm trying to say is that you guys gave excuses for not improving, I love the powder, for me he is the best simulator I've seen physically, but only say that I stop and difficult, and try it!


    PS: Please do not ban me, I just expressed my opinion!

    PS 2:Sry my english its not very good , i am from brazil !
  • ubuntupokemoninc
    31st Mar 2011 Member 0 Permalink
    WELL LETS SEE YOU CODE MOVABLE SOLID! It lags like a MOTHER, I am ATEMPTING to code magnetism, and there is still a 100% chance it won't work on the first 10 tries!
  • Pilihp64
    31st Mar 2011 Developer 0 Permalink
    most of the people who say "it is difficult/impossible to code" have probably never looked at the TPT source.
    The question is not whether it is possible, because everything is possible, the question is whether it is FEASIBLE, meaning that it would go against what the powder toy is, or incompatibilities with the coding methods used. Such as moving solids or proper liquid physics, there are many applications with these, BUT the system they run on is completely different, it would not be an easy task to put them into powder toy, AND keep all original functionality.
  • hunds
    31st Mar 2011 Member 0 Permalink
    Guys , i know what is codification , i tryed to do C++ and BASIC , i know than is not easy , but i try !
    I am not saiyng you guys dont know or something , i am just saying too keep trying !



    I try too make something for powder but .... nothing
  • ubuntupokemoninc
    31st Mar 2011 Member 0 Permalink
    NO It will mess the original game up! the existing code will not work properly!
  • dnerd
    31st Mar 2011 Member 0 Permalink
    basic lol

    people are continually trying to do moveable solids, i tried, and failed, and im not going to try again, cracker tried, and it was okay, someone said they kindof make one by just makeing a heavy gas, but it wasnt quite right.

    its not that people arent trying, its that, as cracker said, its extremely difficult, and unfeasible.
  • randalserrano
    31st Mar 2011 Member 0 Permalink
    Im sure people have been trying for quite a while to code a lot of these things that would make TPT lag not as laggy but at this time, they arent able to code a lot of the new items without it lagging. If you have suggestions on how to make some of these items less laggy, please tell.
  • Sylvi
    31st Mar 2011 Moderator 0 Permalink
    Re-vamping the ENTIRE engine is not an option. Plus try coding for free and just for credit/name on the splash screen. The only initiative for developers is credit, hobby, or something I can't think of.
  • hunds
    31st Mar 2011 Member 0 Permalink
    The only way , its write the game again , in other source , than identif TPT !
  • Neospector
    31st Mar 2011 Member 0 Permalink
    @hunds
    Really? Just...really? You want people to rewrite TPT?
    image
Locked by Lockheedmartin: No movable solids.