in running my mod, whenever i use flood fill the game crashes, and gives me this error Run-Time Check Failure #3 - The variable 'wall' is being used without being initialized. and guides me to powder.c line 2754
@tommig You have to compile in non-debug mode(release mode). Near the green arrow there's a drop down box saying "debug mode", change that to "release". This is more visual C++ studios.