Mega Buster (glitch?)

  • Catelite
    15th Mar 2011 Former Staff 0 Permalink


    I modified an old save, this is kind of a glitch but yet not.
    If you let this run for a few moments after pushing D, you can see that the particles count just keeps going up... and up...... and up. D:

    However, it makes a hilariously large boom with you finally open the hatch. :D

    the secret is, when ISZS turns into PHOT due to low pressure, that PHOT tells the nearby clone that the space it occupies is empty. As a result, more than one particle of ISZS ends up being stacked on top of particles of clone, and it produces an almost endlessly increasing reaction. :D
  • ClaymoreTF2
    15th Mar 2011 Member 0 Permalink
    @Catelite
    Really good (glitchy?) laser.
  • pegosh2
    15th Mar 2011 Member 0 Permalink

    Catelite:

    As a result, more than one particle of ISZS ends up being stacked on top of particles of clone, and it produces an almost endlessly increasing reaction. :D


    Egad! Could this be used for super lasers? (Oh yes it can.)
  • JoJoBond
    15th Mar 2011 Member 0 Permalink
    So I heard you like glitches so I'll put this glitch instruction into this glitch instruction.

    1. Add some SING
    2. Open console
    3. Set life to over 9000
    4. Unpause and look at the pressure
    5. Shit bricks
    6. ???
    7. Profit!
  • code1949
    15th Mar 2011 Member 0 Permalink
    @pegosh2
    Probably, here's a simple weaponized version made in two minutes:

    For some reason, glass takes almost no damage from it.
  • Cr15py
    15th Mar 2011 Member 0 Permalink
    JoJoBond
    Congratulations, you've discovered the obvious and well known :D

    Catelite
    Holy shat, that's pretty cool...
  • code1949
    15th Mar 2011 Member 0 Permalink
    @pegosh2
    After experimentation, I found that conventional lasers are superior because they are FOCUSED, this laser is less focused and so causes surface damage but little penetration. If the Photon can be focused, the weapon will be effective.
  • Ace
    15th Mar 2011 Member 0 Permalink
    @Catelite
    Also the glow makes more PHOT.
  • Catelite
    15th Mar 2011 Former Staff 0 Permalink
    @code1949
    It's not supposed to kill or melt, it's just cool. :D Besides that shooting like a thousand photons a frame is nothing to scoff at.

    @Ace
    Yes, but each particle of glow has a 100-frame cooldown between doubling photons, which means it can only add at most like 30 photons for every 100 frames. :P

    I just added it because it added cool red colors :D