Clone Glitch as of 46.4

  • Rconover
    25th Feb 2011 Member 0 Permalink
    This clone glitch I just notices like 5 minutes ago comes with the adaptation of CLNE

    I designated some clone in my volcano to produce lava made of Stone and concrete.

    I inserted some uranium at the bottom of it and away from the clone, then I flood filled the area with stone and concrete to ensure that Clone would take to the stone and concrete.

    However, the uranium began to melt the stone and it floated to the top, the Uranium passed the Clone and now all my volcano does is spew hot uranium, and not lava

    This happened when I put water above the volcano, I let it go, the water fell in and touched the clone that was producing lava and then all it did was spit water
  • snowfire777
    25th Feb 2011 Banned 0 Permalink
    This post is hidden because the user is banned
  • Rconover
    25th Feb 2011 Member 0 Permalink
    @snowfire777
    the movement didn't occur within the first 5 seconds, the Clone instantly took the concrete and stone, but another 5 seconds happened and the uranium moved upward, then the volcano started pooping uranium, more than there was at first
  • Pilihp64
    25th Feb 2011 Developer 0 Permalink
    if you draw an element on top of CLNE, it will force it to clone that element. sounds like you wrote over it somehow.