The Powder Toy
Download
Forum
Browse
Wiki
FAQ
Play online
Register
Login
Discussions
/
Development Assistance
/
Chain Reaction
«
1
»
Chain Reaction
Diissaster
16th Feb 2011
Member
0
Permalink
Imagine a block of solid explosive.
This block can be activated by one thing, and that is not what it explodes into.
However when the chosen activation particle touches it the whole thing will explode in an instant.
Any ideas on how to do this?
Made2Shred
16th Feb 2011
Member
0
Permalink
ideas as in code?
Diissaster
16th Feb 2011
Member
0
Permalink
@Made2Shred
Yes. It is on development assistance forum...
Xenocide
16th Feb 2011
Former Staff
0
Permalink
Use ctypes and look at the code for CLNE on how to set it.
Cr15py
16th Feb 2011
Member
0
Permalink
My best idea is use tmp for activation(that way you can use numbers that are negative for heat, sprk, pressure), and use ctype for the element it explodes into.
Xenocide
16th Feb 2011
Former Staff
0
Permalink
I would say using the life variable would be better.
Diissaster
16th Feb 2011
Member
0
Permalink
I am going to use life.
It will be activated by neutrons and high life (Activated) NAEX.
EDIT: Here is my source for it:
http://pastebin.com/NvD4LKrd
«
1
»